Persona 3 and 4/Tutorials: Difference between revisions

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(Created page with "==Models== ===Exporting RMD to DAE=== ====Tools Required==== * [http://forum.xentax.com/viewtopic.php?f=16&t=12813 3DS Max] ** [https://github.com/KhronosGroup/OpenCOLLADA/wik...")
 
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==Models==
==Models==
===Exporting RMD to DAE===
===Exporting RMD to DAE===
====Tools Required====
 
'''Tools Required'''
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 3DS Max]
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 3DS Max]
** [https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools Optional - OpenCollada's DAE Import/Export Script]
** [https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools Optional - OpenCollada's DAE Import/Export Script]
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 TGE's RMD MaxScript]
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 TGE's RMD MaxScript]
* RMD of your choosing
----
# Open 3DS Max.
# Run the RMD MaxScript
# Open the RMD File.
# Select all parts and flip it 90 degrees on the X-axis
# Go to File > Export and Export as DAE.
<gallery>
File:Run 3ds maxscript.png|Loading the MaxScript
File:Tge maxscript prompt.png|Opening the RMD File
File:Rotate x axis queen.png|Rotating the Model
</gallery>

Revision as of 06:36, 10 May 2015

Models

Exporting RMD to DAE

Tools Required


  1. Open 3DS Max.
  2. Run the RMD MaxScript
  3. Open the RMD File.
  4. Select all parts and flip it 90 degrees on the X-axis
  5. Go to File > Export and Export as DAE.