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ActRaiser: Difference between revisions
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m (Bullet points) |
m (ROM "revision" (1.0) in template) |
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Line 12: | Line 12: | ||
|romspeed = 200ns (SlowROM) | |romspeed = 200ns (SlowROM) | ||
|video = NTSC | |video = NTSC | ||
|revision = 1.0 | |||
|checksum = Good 0x83DB | |checksum = Good 0x83DB | ||
|crc32 = EAC3358D | |crc32 = EAC3358D |
Revision as of 15:08, 27 August 2011
ActRaiser | |
Name | ACTRAISER-USA |
Company | Enix |
Header | None |
Bank | LoROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 8 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | 1.0 |
Checksum | Good 0x83DB |
CRC32 | EAC3358D |
Utilities
- None known.
Hacks
- None known.
Translations
- Aeon Genesis has retranslated the Japanese version. (RHDN page)
Miscellaneous
- Much of the game's data has been located. See the ROM map for details.
- ActRaiser uses Quintet's standard LZSS compression algorithm.
- The format of the map metadata is similar to that used in other Quintet games.
Known Dumps
- ActRaiser (E) [!]
- ActRaiser (F)
- ActRaiser (G)
- ActRaiser (J)
- ActRaiser (NSS)
- ActRaiser (U) [!]