Hyper Lode Runner: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Template added)
mNo edit summary
 
(17 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[Wikipedia:Hyper Lode Runner|Hyper Lode Runner]] has not been hacked.
{{Bob
| bobscreen= Hyper_Lode_Runner_Title.png
| developer= TOSE
| publisher= Bandai
| systems= {{system|Game Boy}}
| japan= {{date|1989|September|21}}
| usa= {{date|1990|February|nocat=true}}
}}
{{GB|title=Hyper Lode Runner
|image = [[File:Hyper_Lode_Runner_Title.png|center]]
|name=HYPERLODERUNNER
|regioncode=Japan
|type=Grayscale Spiel
|supergameboy=No
|cartridgetype=ROM only
|licensecode=$B2 (BANDAI)
|romsize=32 KiB
|romchecksum=$86BF
|sramsize=0 KiB
|headerchecksum=$AE
|game=Hyper Lode Runner}}


<div id="catlinks">[[Image:GB_small.png]]The following article is a game for the [[Nintendo Game Boy]].</div>
==Sub-pages==
{{clear}}<br>
{{namespaces}}
{| class="infobox bordered" cellpadding="4" style="width: 22em; font-size: 95%; float: right;"
| align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | '''''Hyper Lode Runner'''''
|-
| align="center" colspan="2" | [[Image:Hyper_Lode_Runner_Title.png]]
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Internal Name'''
| style="width:14em" | HYPERLODERUNNER
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Internal Version'''
| style="width:14em" | {{{version}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Region Code'''
| style="width:14em" | {{{regioncode}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Type'''
| style="width:14em" | Greyscale
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''SGB Support'''
| style="width:14em" | {{{supergameboy}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Cartridge Type'''
| style="width:14em" | {{{cartridgetype}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''License Code'''
| style="width:14em" | $B2 (BANDAI)
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Size'''
| style="width:14em" | {{{romsize}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Checksum'''
| style="width:14em" | $86BF
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''SRAM Size'''
| style="width:14em" | {{{sramsize}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Header Checksum'''
| style="width:14em" | $AE
|-
!align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | [[Hyper Lode Runner:ROM map|ROM Map]] | [[Hyper Lode Runner:RAM map|RAM Map]] | [[Hyper Lode Runner:TBL|Text Table]]
|}
<includeonly>
[[Category:Game Boy games]]
[[Category:Hyper Lode Runner]]
</includeonly>


==Utilities==
==Utilities==
Line 57: Line 33:
(Note: include some miscellaneous information here)
(Note: include some miscellaneous information here)


==External Links==
==Known Dumps==
(Note: include some links here)
* Hyper Lode Runner (JU)


{{stub}}
==External links==
[[Category:Game Boy games|Hyper Lode Runner]]
[[Category:Hyper Lode Runner]]

Latest revision as of 13:33, 7 March 2024

Title Screen

Hyper Lode Runner

Developer: TOSE
Publisher: Bandai
Platforms: Game Boy
Released in JP: September 21, 1989
Released in US: February 1990


ROMIcon.png ROM map
RAMIcon.png RAM map
Hyper Lode Runner
Internal Name HYPERLODERUNNER
Region Code Japan
Type Grayscale Spiel
SGB Support No
Cartridge Type ROM only
License Code $B2 (BANDAI)
ROM Size 32 KiB
ROM Checksum $86BF
SRAM Size 0 KiB
Header Checksum $AE


Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map

Utilities

(Note: include some of the utilities for Hyper Lode Runner here)

Hacks

No Hacks for Hyper Lode Runner have been found yet.

Miscellaneous

(Note: include some miscellaneous information here)

Known Dumps

  • Hyper Lode Runner (JU)

External links