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Sword Art Online: Hollow Fragment/ROM map: Difference between revisions
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* '''/''' - Canonical root | * '''/''' - Canonical root | ||
** '''base.psarc''' - Most of the game's data | ** '''base.psarc''' - Most of the game's data | ||
*** '''common/''' - common data, mainly text | |||
**** '''map/''' - 2D map text | |||
***** '''hm''' - Hollow mission text | |||
***** '''mp''' - Multiplayer mission text | |||
***** '''gs''' - Unknown, a bunch of blank files? | |||
**** '''msg/''' - Small messages that appear in speech bubbles in 3D (Good, Use Sword Skill, Switch, etc....). See [[Sword_Art_Online:_Hollow_Fragment/Notes|Notes]] page for table on file names. | |||
*** '''lang_chn_tr/''' - Chinese translation language pack. Possible duplicate of file outside base.psarc, unknown which is used | |||
*** '''vita/''' - specific game data | |||
**** '''adv/''' - textures for story cutscenes | |||
**** '''avt/''' - Unknown, likely related to models | |||
**** '''chr/''' - Unknown, characters? | |||
**** '''commu/''' - Unknown | |||
**** '''effb/''' - effect data, many files are .tm2 PS2/PSP format???? | |||
**** '''emy/''' - Unknown, enemy models and textures? | |||
**** '''fogtex/''' - fog textures | |||
**** '''font/''' - fonts | |||
**** '''icon/''' - save data icons | |||
**** '''lighttex/''' - lighting textures | |||
**** '''map/''' - level data? | |||
**** '''map_p2/''' - level data Hollow Area? | |||
**** '''mapin/''' - Unknown texture data | |||
**** '''menu/''' - menu textures? | |||
**** '''misc/''' - misc text (guilds, messages) | |||
**** '''ss/''' - sword skill data | |||
**** '''ss_cut/''' - more sword skill data | |||
**** '''sys/''' - Unknown | |||
**** '''treasure/''' - probably treasure chest data? | |||
**** '''ui/''' - UI textures | |||
**** '''wep/''' - weapon models and textures | |||
** '''eboot.bin''' - Main executable | ** '''eboot.bin''' - Main executable | ||
** '''hud_settings.ini''' - PhyreEngine? debug HUD, possibly ignored | ** '''hud_settings.ini''' - PhyreEngine? debug HUD, possibly ignored | ||
** '''lang_chn_tr.psarc | ** '''lang_chn_tr.psarc''' - Chinese translation language pack. Possible duplicate of file inside base.psarc, unknown which is used | ||
** '''sce_module/''' - Sony relocatable executables | ** '''sce_module/''' - Sony relocatable executables | ||
*** '''libc.suprx''' - libc | *** '''libc.suprx''' - libc |
Latest revision as of 09:56, 21 November 2024
The following article is a ROM map for Sword Art Online: Hollow Fragment.
File System
Note: If you are using a MaiDump, dlc/ and mai_moe/ will also be present in the root of the ROM. These files should generally be ignored.
- / - Canonical root
- base.psarc - Most of the game's data
- common/ - common data, mainly text
- map/ - 2D map text
- hm - Hollow mission text
- mp - Multiplayer mission text
- gs - Unknown, a bunch of blank files?
- msg/ - Small messages that appear in speech bubbles in 3D (Good, Use Sword Skill, Switch, etc....). See Notes page for table on file names.
- map/ - 2D map text
- lang_chn_tr/ - Chinese translation language pack. Possible duplicate of file outside base.psarc, unknown which is used
- vita/ - specific game data
- adv/ - textures for story cutscenes
- avt/ - Unknown, likely related to models
- chr/ - Unknown, characters?
- commu/ - Unknown
- effb/ - effect data, many files are .tm2 PS2/PSP format????
- emy/ - Unknown, enemy models and textures?
- fogtex/ - fog textures
- font/ - fonts
- icon/ - save data icons
- lighttex/ - lighting textures
- map/ - level data?
- map_p2/ - level data Hollow Area?
- mapin/ - Unknown texture data
- menu/ - menu textures?
- misc/ - misc text (guilds, messages)
- ss/ - sword skill data
- ss_cut/ - more sword skill data
- sys/ - Unknown
- treasure/ - probably treasure chest data?
- ui/ - UI textures
- wep/ - weapon models and textures
- common/ - common data, mainly text
- eboot.bin - Main executable
- hud_settings.ini - PhyreEngine? debug HUD, possibly ignored
- lang_chn_tr.psarc - Chinese translation language pack. Possible duplicate of file inside base.psarc, unknown which is used
- sce_module/ - Sony relocatable executables
- sce_sys/ - System level features (manual, trophies, splash, etc...)
- base.psarc - Most of the game's data
Internal Data for Sword Art Online: Hollow Fragment
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