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| usa= {{date|1995|October}}
| usa= {{date|1995|October}}
| europe= {{date|1996|February|nocat=true}}
| europe= {{date|1996|February|nocat=true}}
| tcrf=Secret of Evermore
}}
}}
{{SNES| title = Secret of Evermore
{{SNES| title = Secret of Evermore
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|bank = HiROM
|bank = HiROM
|interleaved = No
|interleaved = No
|sram = 64 Kb
|sram = 8 KiB
|type = Normal + Batt
|type = Normal + Batt
|rom = 24 Mb
|rom = 3 MiB
|country = USA
|country = USA
|video = NTSC
|video = NTSC
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==External links==
==External links==
* No external links yet.
* No external links yet.
{{World of Mana series}}

Latest revision as of 02:47, 29 January 2024

Title Screen

Secret of Evermore

Developer: Squaresoft
Publisher: Squaresoft
Platform: SNES
Released in US: October 1995
Released in EU: February 1996


ROMIcon.png ROM map
RAMIcon.png RAM map
Cactisprite.png TCRF
Secret of Evermore
Name SECRET OF EVERMORE
Company Square
Header None
Bank HiROM
Interleaved No
SRAM 8 KiB
Type Normal + Batt
ROM 3 MiB
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0x33C2
CRC32 A5C0045E

Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map

Utilities

  • Three older savestate hacking programs by Cloud311, The_Fake_God, and Cobra. They don't run on modern Windows systems, so you're better off using the SRAM Editor below.
  • An archive containing Secret of Evermore Nightmare modules.
  • SoE SRAM Editor - by John David Ratliff. Multi-platform, change name and many other stats. Works with any emulator .srm file.
  • SoE S-RAM Comparer - by XETH. Compare SRAM and Snes9x savestates and see the changes in real time as you play. There's nothing else like it.

Hacks

Documents

  • SoE SRAM Document - Tons of addresses for stats, equipment, alchemy and even the checksum routine explained by John David Ratliff.
  • RAMsetta Stone - Allows 1 to 1 conversion of SRAM to WRAM (savestate) addresses by phonymike.

Translations

  • None known.

Miscellaneous

  • A debug menu at least partially remains in the game.
  • A normally inaccessible map known as "Brian's Test Ground" exists in the game's map list. It is still possible to view the map, but no objects are loaded (if any ever existed on it).
  • The game's list of spells contains several unused spells, including one which is accessible but mostly dummied.
  • Strange, unused, and testing text is scattered throughout the ROM, in addition to what looks like some C programming code.

Known Dumps

  • Secret of Evermore (E) [!]
  • Secret of Evermore (F)
  • Secret of Evermore (G)
  • Secret of Evermore (S)
  • Secret of Evermore (U) [!]

External links

  • No external links yet.