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Castlevania: Aria of Sorrow/ROM map: Difference between revisions
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m (Xkeeper moved page Castlevania: Aria of Sorrow (Game Boy Advance):ROM map to Castlevania: Aria of Sorrow (Game Boy Advance)/ROM map: normalize subpages and titles) |
m (Hawk moved page Castlevania: Aria of Sorrow (Game Boy Advance)/ROM map to Castlevania: Aria of Sorrow/ROM map) |
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{{rommap|game=Castlevania: Aria of Sorrow}} | {{rommap|game=Castlevania: Aria of Sorrow}} | ||
== Enemy Data Records (0xE9644) == | |||
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rest: vulnerability/resist bits | rest: vulnerability/resist bits | ||
{{Internal Data}} |
Latest revision as of 20:48, 8 February 2024
The following article is a ROM map for Castlevania: Aria of Sorrow.
Enemy Data Records (0xE9644)
Each entry is 36 bytes.
Byte offsets:
1-4: init pointer
5-8: AI pointer
9-10: common drop item id #
11-12: rare drop item id #
13-14: HP
15-16: MP
17-18: Exp
19: soul rarity score
20: ATK
21: DEF
22: common drop rarity score
23: rare drop rarity score
24: unknown
25: soul id #
rest: vulnerability/resist bits
Internal Data for Castlevania: Aria of Sorrow
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