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Super Mario Advance/RAM map: Difference between revisions
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{{rammap|game=Super Mario Advance}} | {{rammap|game=Super Mario Advance}} | ||
Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version. | Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version. | ||
== RAM Map == | |||
Address Size Description | |||
-------- ---- ----------- | |||
0300114C 4 Score | |||
* 00 "Erase all save data" screen | 03001160 1 Current level | ||
* 01 Mario Bros. Classic multiplayer connection screen | 03001161 1 Lives count | ||
* 02 Intro/Title/Choose a Game/Choose a File | 030019B0 1 Mode (not used when multiplayer has started) | ||
* 03 Choose a Player/Level intro/Level | * 00 - "Erase all save data" screen | ||
* 04 Single-player Mario Bros. Classic | * 01 - Mario Bros. Classic multiplayer connection screen | ||
* 02 - Intro/Title/Choose a Game/Choose a File | |||
* 03 - Choose a Player/Level intro/Level | |||
* 04 - Single-player Mario Bros. Classic | |||
03001A07 1 Coin count | |||
03001A26 1 Number of cherries collected, spawns a star and resets when 5 are collected | |||
03001C35 1 Ace Coin count (HUD) | |||
03001C36 1 Ace Coin count(?) | |||
03001C37 1 Yoshi Egg count (Yoshi Challenge) | |||
03001C5A 1 Player Y speed | |||
03001C5B 1 Player Y direction | |||
* 00 - Down | |||
* FF - Up | |||
03001C70 1 Current character | |||
* 00 - Mario | |||
* 01 - Peach | |||
* 02 - Toad | |||
* 03 - Luigi | |||
03001C71 1 "Is in air" flag | |||
03001C74 1 "Is holding item" flag | |||
03001C76 1 Health count | |||
03001C77 1 Health count (HUD) | |||
03001C7B 1 Frozen timer | |||
03001C7D 1 Flashing invulnerability timer | |||
03001C7E 1 Timer for Peach's float, resets to 30 each jump, counts down to 00 while A is held | |||
03001C7F 1 Timer for charged jump, counts up to 3C while down is held | |||
03001C88 1 Star timer | |||
03001CAC 1 Stopwatch timer | |||
03001CCF 1 Time left before returning from Subspace | |||
03001E2D 1 Magic carpet timer | |||
{{Internal Data}} |
Latest revision as of 10:27, 27 May 2024
The following article is a RAM map for Super Mario Advance.
Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version.
RAM Map
Address Size Description -------- ---- ----------- 0300114C 4 Score 03001160 1 Current level 03001161 1 Lives count 030019B0 1 Mode (not used when multiplayer has started) * 00 - "Erase all save data" screen * 01 - Mario Bros. Classic multiplayer connection screen * 02 - Intro/Title/Choose a Game/Choose a File * 03 - Choose a Player/Level intro/Level * 04 - Single-player Mario Bros. Classic 03001A07 1 Coin count 03001A26 1 Number of cherries collected, spawns a star and resets when 5 are collected 03001C35 1 Ace Coin count (HUD) 03001C36 1 Ace Coin count(?) 03001C37 1 Yoshi Egg count (Yoshi Challenge) 03001C5A 1 Player Y speed 03001C5B 1 Player Y direction * 00 - Down * FF - Up 03001C70 1 Current character * 00 - Mario * 01 - Peach * 02 - Toad * 03 - Luigi 03001C71 1 "Is in air" flag 03001C74 1 "Is holding item" flag 03001C76 1 Health count 03001C77 1 Health count (HUD) 03001C7B 1 Frozen timer 03001C7D 1 Flashing invulnerability timer 03001C7E 1 Timer for Peach's float, resets to 30 each jump, counts down to 00 while A is held 03001C7F 1 Timer for charged jump, counts up to 3C while down is held 03001C88 1 Star timer 03001CAC 1 Stopwatch timer 03001CCF 1 Time left before returning from Subspace 03001E2D 1 Magic carpet timer
Internal Data for Super Mario Advance
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