If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Donkey Kong Country (SNES)/ROM map: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lelegofrog (talk | contribs) m (title consistency) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{rommap|game=Donkey Kong Country}} | {{rommap|game=Donkey Kong Country (SNES)}} | ||
== Game Text == | == Game Text == | ||
Line 162: | Line 162: | ||
//is handled by control codes</pre> | //is handled by control codes</pre> | ||
{{Internal Data|game=Donkey Kong Country}} | {{Internal Data|game=Donkey Kong Country (SNES)}} |
Latest revision as of 18:42, 4 February 2024
The following article is a ROM map for Donkey Kong Country (SNES).
Game Text
These addresses are for the (U) v1.0 version of the game. See the table file to extract the text.
$3C03C8 - $3C35C9: English script for the game
$3C35CA - $3C5839: German script for the game
$38A246 - $38A50D: German level names
$38A50D - $38A7E7: English level names
$1EFE0 - $1F3E7: End game credits
$2DE076 - $2DFC94: Fragment of the English script of the game, probably from a beta version. Some differences include:
- The name of "Slippa" being "Hister"
- Three text blocks are in different orders
- The line "the colors are all too rich" is "the colors are all to rich" (spelling mistake)
- The level "Jungle Hijinxs" is referred to as "Jungle Japes"
$3D72D0 - $3D7DB4: Another fragment of the English script of the game, similar to above, but about half the size.
Copy the following into a text file to use as input for Cartographer.
#GAME NAME: Donkey Kong Country (U) v1.0 #BLOCK NAME: Dialogue Block - English(RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $3C03C8 #SCRIPT STOP: $3C35C9 #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes #BLOCK NAME: Dialogue Block - German (RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $3C35CA #SCRIPT STOP: $3C5839 #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes #BLOCK NAME: Level Names - German (RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $38A246 #SCRIPT STOP: $38A50D #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes #BLOCK NAME: Level Names - English (RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $38A50D #SCRIPT STOP: $38A7E7 #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes #BLOCK NAME: Credits - English (RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $1EFE0 #SCRIPT STOP: $1F3E7 #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes #BLOCK NAME: Dialogue Block - English (beta text 2) (RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $2DE076 #SCRIPT STOP: $2DFC94 #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes #BLOCK NAME: Dialogue Block - English (beta text 2) (RAW) #TYPE: NORMAL #METHOD: RAW #SCRIPT START: $3D72D0 #SCRIPT STOP: $3D7DB4 #TABLE: dkc.tbl #COMMENTS: Yes //start first line with // #END BLOCK //remainder of comment placement //is handled by control codes
Internal Data for Donkey Kong Country (SNES)
| |
---|---|