THUNDER FORCE2/ROM map: Difference between revisions

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{{rommap|game=Thunder Force II (GEN)}}
{{rommap|game=Thunder Force II}}
{{todo|Merge contents with [[Thunder Force II (Genesis)/ROM map]]}}
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<pre>
ROM ERROR
ROM ERROR


In order to modify the ROM file, first go to offset $C04 and from there, change
To prevent this from happening, go to address $BE0 and change it to 4E75. Now you can edit the ROM.
60FE to 4E75.  
So the Game Genie people thought of this first. Maybe that's why master code is needed.
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</pre>


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{{Internal Data|game=Thunder Force II}}

Latest revision as of 02:34, 25 June 2024

Chip tiny.png The following article is a ROM map for THUNDER FORCE2.

Hmmm...
To do:
Merge contents with Thunder Force II (Genesis)/ROM map
ROM ERROR

To prevent this from happening, go to address $BE0 and change it to 4E75. Now you can edit the ROM.
So the Game Genie people thought of this first. Maybe that's why master code is needed.
Level Data are located at $20002

How to locate the file in this format?
Example:

$000000 $0100000

Lets say the file is at $0000 0096, the file will be located at $000096
if something looks like this: $0001 0096, then the file will be located
at $010096. It is possible to add a new stage like two missing stages from
X68000 version.

Stage 1 The skies overhead
$0000 0096, $0000 2847, $0000 28DD, $0000 23EA

Stage 2 Inside of an enemy port
$0000 4CC7, $0000 103D, $0000 5D04, $0000 0BE3

Stage 3 Skyscrapers
$0000 68E7, $0000 1E81, $0000 8768, $0000 1F0F

Stage 4 Highway
$0000 A677, $0000 0E31, $0000 B4A8, $0000 14FD

Stage 5 A cave
$0000 C9A5, $0000 16C9, $0000 E06E, $0000 2A4E

Stage 6 Inside an abandoned pipe
$0001 0ABC, $0000 147B, $0001 1F37, $0000 0DF6

Stage 7 Statues
$0001 2D2D, $0000 262C, $0001 5359, $0000 1CE3

Stage 8 Inside the ruins
$0001 703C, $0000 2051, $0001 908D, $000 14DD

Stage 9 The final confrontation
$0001 A56A, $0000 1DE1, $0001 C34B, $0000 2FF2

? Have no idea what this is yet.
$0001 F33E
Voice Samples Locations

$58000
$70000

The hex layout looks like this:

$0100 0D00 002B 0000

0100 is the location of the file.
0D00 is the size of the file.
002B I have no idea what this is yet.
Music are located in Z80 Bank $78000

Music Z80 Pointer Song Name
01 Music 00 $0100 Knights of Legend
02 Music 01 $10E7 Exceed
03 Music 02 $175F Take Strict Precautions
04 Music 03 $1B24 Illusion
05 Music 04 $22AB Irrevocable Dream
06 Music 05 $2A5C A Ray of Hope
07 Music 06 $3100 Cruise Control
08 Music 07 $340C Cloud of Dust
09 Music 08 $391C Death Face's
10 Music 09 $4259 Big na Okata 1
11 Music 0A $467B Big na Okata 2
12 Music 0B $4914 Big na Okata 3
13 Music 0C $4CB7 Big na Okata 5
14 Music 0D $4F39 Big na Okata 6
15 Music 0E $5326 The Wind Blew All Day Long
16 Music 0F $586B Mission 2
17 Music 10 $5C23 Stage Clear
18 Music 11 $5DF9 Game Over
19 Music 12 $6011 Take Off One's Gloves (Ending Theme)
20 Music 13 $6E1C Tan Tan Ta Ta Ta Tan
21 Music 14 $708F Big na Okata 4
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Voices are located in Z80 Bank $70000

Voices from $0000-$0046

Voice 1 Example
Z80 Pointer - $0000
Pointer of the voice - $0100 - ? $0D7F - ? $002B
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