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Persona 3 and 4/ROM map: Difference between revisions
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{{rommap}} | |||
==Model Files== | ==Model Files== | ||
Using an RMD viewer, it is possible to open and inspect the models packaged in .cvm files within Persona 3 or Persona 4's iso. There is very little knowledge about these filetypes documented online, so the purpose of most of the files is up for speculation. | Using an RMD viewer, it is possible to open and inspect the models packaged in .cvm files within Persona 3 or Persona 4's iso. There is very little knowledge about these filetypes documented online, so the purpose of most of the files is up for speculation. | ||
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| CAMP | | CAMP | ||
| PAK, BIN, SPR | | PAK, BIN, SPR | ||
| UI Graphics out-of-battle? | | UI/Menu Graphics out-of-battle? | ||
|- | |- | ||
| CARD | | CARD | ||
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| | | | ||
|} | |} | ||
{{Internal Data|game=Persona 3 and 4}} |
Latest revision as of 13:09, 24 January 2024
The following article is a ROM map for Persona 3 and 4.
Model Files
Using an RMD viewer, it is possible to open and inspect the models packaged in .cvm files within Persona 3 or Persona 4's iso. There is very little knowledge about these filetypes documented online, so the purpose of most of the files is up for speculation.
Persona 3
BGM.CVM
This directory contains ADX sound files that loop and playback during gameplay. You can convert them to WAV or vice versa using DKZ Studio or RMDEditor v1.3.
BTL.CVM
Directory | Contains Format | Purpose |
---|---|---|
BATTLE | TBL | |
MODEL | Contains directories for various types of models | |
SKILL | BED, SE | |
SND_BENC | BVP, BIN |
Directory | Contains Format | Purpose |
---|---|---|
CUTIN | CPK, CIN, BIN, EPL, TMX | |
EFFECT | BED | |
PANEL | BIN | Player/enemy advantage graphics, some unused placeholders |
RESULT | BIN, BMD | Result screen graphics for Aigis and Minato |
SHUFFLE | BIN | Shuffle Time graphics |
Directory | Contains Format | Purpose |
---|---|---|
FACILITYP | RMD | Models for Persona compendium |
FIELD | RMD | Playable Protagonist Models (outside of battle) |
NPC | RMD | Non-playable character models |
PACK | PAC | Main character and enemy/boss models (in-battle) |
PERSONA | RMD | Persona Models (in-battle) |
SYMBOL | RMD | Shadow Models (outside of battle) |
WEAPON | RMD | Weapon Models (in-battle/Tartarus) |
Directory | Contains Format | Purpose |
---|---|---|
BOSS | PAK | Boss voices and scripts |
PANEL | BIN | In-battle HUD Graphics |
DATA.CVM
Directory | Contains Format | Purpose |
---|---|---|
BUSTUP | BIN | Various character portrait graphics |
CAMP | PAK, BIN, SPR | UI/Menu Graphics out-of-battle? |
CARD | TMX, BIN | Tarot Card Graphics |
CUTIN\SHAPE | CPK | |
EFFECT | BIN, TMX | |
EVENT | PM1, PM2, BIN, PAK | Event script files |
FACILITY | PAK, SEQ, SPR, BIN, BAT | |
FIELD | RMD, FLD | |
FONT | FNT, TMX | |
FTP_IRX | IRX | |
HELP | PAK, BMD | |
ICON | EPL | |
IRX_NEW | IRX, IMG | |
LMAP | LMAP_DAT | |
OPED | BIN, TMX | Logo and Title Screen Graphics |
SHUFFLE | BIN | Shuffle Time graphics |
SCRIPT\EVENT | BF | Event Script |
SFD | SFD | |
SMAP | SPR, TMX | Tartarus Mini-map graphics |
SOUND | ADX, BD, SQ, HD, SFD, AFS, SE | Voice files for events and battle |
SOUND2 | ADX | Sound effects for events and battle |
STRATUM | DAT, TMX | Graphics for selecting a floor in Tartarus |
Directory | Contains Format | Purpose |
---|---|---|
COMMU | PAK | Arcana and Social Link character graphics |
FONT | INI, SPR | |
PERSONA | TMX | Persona portrait graphics |
STATUS | TMX | "Status" graphic |
Directory | Contains Format | Purpose |
---|---|---|
BTL_EFFECT | PAK, EPL | |
EFFECT | EPL | |
GRMD | RMD | Parts of Tartarus |
ICON | BIN | |
MAP | MAP | |
PACK | PAC, FPC | |
RMD | RMD | Parts of overworld locations |
SCRIPT | BF | Support and overworld dialog text |
TABLE | BIN, BF |
Internal Data for Persona 3 and 4
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