Persona 3 and 4/Tutorials: Difference between revisions

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(Created page with "==Models== ===Exporting RMD to DAE=== ====Tools Required==== * [http://forum.xentax.com/viewtopic.php?f=16&t=12813 3DS Max] ** [https://github.com/KhronosGroup/OpenCOLLADA/wik...")
 
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{{tutorials|game=Persona 3 and 4}}
==Models==
==Models==
===Exporting RMD to DAE===
===Exporting RMD to DAE===
====Tools Required====
 
'''Tools Required'''
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 3DS Max]
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 3DS Max]
** [https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools Optional - OpenCollada's DAE Import/Export Script]
** [https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools Optional - OpenCollada's DAE Import/Export Script]
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 TGE's RMD MaxScript]
* [http://forum.xentax.com/viewtopic.php?f=16&t=12813 TGE's RMD MaxScript]
* RMD of your choosing
----
# Open 3DS Max.
# Run the RMD MaxScript
# Open the RMD File.
# Select all parts and flip it 90 degrees on the X-axis
# Go to File > Export and Export as DAE.
<gallery>
File:Run 3ds maxscript.png|Loading the MaxScript
File:Tge maxscript prompt.png|Opening the RMD File
File:Rotate x axis queen.png|Rotating the Model
</gallery>
==Texts==
===Modifying texts===
This method allows you to exceed the current limit of the text.
'''Tools Required'''
* Hex Editor ([http://mh-nexus.de/en/hxd/ HxD] is used in the tutorial.)
* a text you want to modify (data.cvm -> HELP -> DATMyth.bmd is used in the tutorial.)
----
# Open the text file in the hex editor.
# Find the text you want to edit
# Edit it to your liking (if it exceeds the old text, insert the bytes, instead of overwriting them)
# Look for F205 before your text
{{Internal Data|game=Persona 3 and 4}}

Latest revision as of 02:42, 24 January 2024

Chip tiny.png The following article is a Tutorial for Persona 3 and 4.

Models

Exporting RMD to DAE

Tools Required


  1. Open 3DS Max.
  2. Run the RMD MaxScript
  3. Open the RMD File.
  4. Select all parts and flip it 90 degrees on the X-axis
  5. Go to File > Export and Export as DAE.

Texts

Modifying texts

This method allows you to exceed the current limit of the text. Tools Required

  • Hex Editor (HxD is used in the tutorial.)
  • a text you want to modify (data.cvm -> HELP -> DATMyth.bmd is used in the tutorial.)

  1. Open the text file in the hex editor.
  2. Find the text you want to edit
  3. Edit it to your liking (if it exceeds the old text, insert the bytes, instead of overwriting them)
  4. Look for F205 before your text