If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Mega Man 6/RAM map: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Xkeeper moved page Mega Man 6:RAM map to Mega Man 6/RAM map: normalize subpages and titles) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{rammap|game=Mega Man | {{rammap|game=Mega Man 6}} | ||
<br> | <br> | ||
== Player Variables == | == Player Variables == | ||
=== Input === | |||
{| border="1" cellpadding="1" | |||
|'''RAM''' || '''Function''' || '''Details''' | |||
|- | |||
| $0040 || Keys held on pad 1 || | |||
|- | |||
| $0042 || Keys pressed on pad 1 || | |||
|- | |||
|} | |||
<br> | |||
=== Life & Health === | === Life & Health === | ||
{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
|'''RAM''' || '''Function''' || '''Details''' | |'''RAM''' || '''Function''' || '''Details''' | ||
|- | |||
| $0095 || Countdown of number of frames that Mega Man is pushed back after a hit || | |||
|- | |||
| $00A2 || Countdown of number of frames that Mega Man is invincible || This starts counting down after the countdown for being pushed back after a hit has reached zero. | |||
|- | |- | ||
| $03E5 || Mega Man's HP || | | $03E5 || Mega Man's HP || | ||
Line 50: | Line 66: | ||
|- | |- | ||
| $00A5 || Current Power Level for Power Mega Man (graphically only) || | | $00A5 || Current Power Level for Power Mega Man (graphically only) || | ||
|- | |||
| $0486 || X position of Mega Man || | |||
|- | |||
| $049D || X position fraction of Mega Man || | |||
|- | |- | ||
| $04CB || Y position of Mega Man || | | $04CB || Y position of Mega Man || | ||
|- | |||
| $04E2 || Y position fraction of Mega Man || | |||
|- | |||
| $05B1 || Y speed fraction of Mega Man || | |||
|- | |||
| $05C8 || Y speed of Mega Man || Unlike previous titles, a positive value means Mega Man is descending, and a negative value means he is ascending. | |||
|- | |- | ||
|} | |} | ||
Line 66: | Line 92: | ||
|- | |- | ||
| $03ED || Current Boss' HP || | | $03ED || Current Boss' HP || | ||
|- | |||
| $0699 || Current Weapon || | |||
|- | |- | ||
| $069C || Y position of Left Table objects || | | $069C || Y position of Left Table objects || | ||
Line 72: | Line 100: | ||
|- | |- | ||
|} | |} | ||
{{Internal Data|game=Mega Man 6}} | |||
Latest revision as of 02:42, 24 January 2024
The following article is a RAM map for Mega Man 6.
Player Variables
Input
RAM | Function | Details |
$0040 | Keys held on pad 1 | |
$0042 | Keys pressed on pad 1 |
Life & Health
RAM | Function | Details |
$0095 | Countdown of number of frames that Mega Man is pushed back after a hit | |
$00A2 | Countdown of number of frames that Mega Man is invincible | This starts counting down after the countdown for being pushed back after a hit has reached zero. |
$03E5 | Mega Man's HP |
Weapons
RAM | Function | Details |
$0688 | Remaining Mega Buster energy | Always Full |
$0689 | Remaining Yamato Spear energy | |
$068A | Remaining Wind Storm energy | |
$068B | Remaining Blizzard Attack energy | |
$068C | Remaining Fire Blast energy | |
$068D | Remaining Plant Barrier energy | |
$068E | Remaining Knight Crush energy | |
$068F | Remaining Silver Tomahawk energy | |
$0690 | Remaining Centaur Flash energy | |
$0691 | Remaining Beat energy | |
$0694 | Power Mega Man switch | |
$0695 | Jet Mega Man swtich |
Other
RAM | Function | Details |
$00A5 | Current Power Level for Power Mega Man (graphically only) | |
$0486 | X position of Mega Man | |
$049D | X position fraction of Mega Man | |
$04CB | Y position of Mega Man | |
$04E2 | Y position fraction of Mega Man | |
$05B1 | Y speed fraction of Mega Man | |
$05C8 | Y speed of Mega Man | Unlike previous titles, a positive value means Mega Man is descending, and a negative value means he is ascending. |
Miscellaneous
RAM | Function | Details |
$0051 | Current Level | |
$0057 | Current Screen | |
$03ED | Current Boss' HP | |
$0699 | Current Weapon | |
$069C | Y position of Left Table objects | |
$069D | X position of Left Table objects |
Internal Data for Mega Man 6
| |
---|---|