Bomberman (NES, Famicom Disk System)/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Started page with Title Screen Cursor, Buttons Pressed, Bomberman Frame/Flip, Explosion, Max Bombs, and Remote Boolean.)
 
m (Lelegofrog moved page Bomberman (NES)/RAM map to Bomberman (NES, Famicom Disk System)/RAM map: title consistency with TCRF)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{rammap|game=Bomberman}}
{{rammap|game=Bomberman}}
<br>
 
{| border="1" cellpadding="1"  
{| border="1" cellpadding="1"  
|'''RAM'''  || '''Function''' || '''Details'''
|'''RAM'''  || '''Function''' || '''Details'''
Line 23: Line 23:
|-
|-
|0x002D || Bomberman horizontal flip ||
|0x002D || Bomberman horizontal flip ||
|-
|0x0058 || Level || Default value is 01 (Values: 01-32 hexadecimal)
|-
|-
|0x005F || Title Screen Cursor || $00 = Start, $01 = Continue
|0x005F || Title Screen Cursor || $00 = Start, $01 = Continue
|-
|0x0068 || Lives || Default value is 02
|-
|-
|0x0073 || Explosion Radius || The high nybble contains this value. The low nybble is useless/unknown.
|0x0073 || Explosion Radius || The high nybble contains this value. The low nybble is useless/unknown.
Line 31: Line 35:
|-
|-
|0x0077 || Remote Detonation Boolean || If >= 1 then True. Doesn't show graphically.
|0x0077 || Remote Detonation Boolean || If >= 1 then True. Doesn't show graphically.
|-
|0x0093 || Time || Default value is C8
|-
|0x0028 || Bomberman's X Coordinate ||
|-
|0x0020 || Bomberman's Y Coordinate ||
|-
|-
|}
|}
<br>
{{stub}}
{{stub}}
{{Internal Data|game=Bomberman}}

Latest revision as of 01:22, 24 May 2024

Chip tiny.png The following article is a RAM map for Bomberman (NES, Famicom Disk System).

RAM Function Details
0x0010 Buttons Pressed Uses binary processing. Here are the values:
Value Button Value Button
*1 Right 1* Start
*2 Left 2* Select
*4 Down 4* B
*8 Up 8* A
0x002C Bomberman's current frame
0x002D Bomberman horizontal flip
0x0058 Level Default value is 01 (Values: 01-32 hexadecimal)
0x005F Title Screen Cursor $00 = Start, $01 = Continue
0x0068 Lives Default value is 02
0x0073 Explosion Radius The high nybble contains this value. The low nybble is useless/unknown.
0x0074 Maximum Amount of Bombs
0x0077 Remote Detonation Boolean If >= 1 then True. Doesn't show graphically.
0x0093 Time Default value is C8
0x0028 Bomberman's X Coordinate
0x0020 Bomberman's Y Coordinate
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?