Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics: Difference between revisions

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(Started superpage for the whole file.)
 
 
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{{Infobox table|name=Pokémon Graphics
{{subpage}}
|game=Pokémon Mystery Dungeon: Red Rescue Team
|loc=ROM
|start=0x0510000
|end=0x16BD7AB
|numentries = 1
|entrylength = 18,536,363 bytes (0x011AD7AB)
|totallength=18,536,363 bytes (0x011AD7AB)
}}


{{stub}}
This file contains each Pokemon's overworld sprites, compressed kaomado (face window) sprites, and the palettes used. It makes up the largest part of the ROM.
This file contains each Pokemon's overworld sprites, compressed kaomado (face window) sprites, and the palettes used. It makes up the largest part of the ROM.


==Structure==
==Map==
*<tt>0510018-0510F9F (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Pointer Table|Pokémon Graphics: Pointer Table]]
*<tt>0510018-0510F9F (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Pointer Table|Pokémon Graphics: Pointer Table]]
*<tt>0510FA0-0511F27 (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Debug Names|Pokémon Graphics: Debug Names]]
*<tt>0510FA0-0511F27 (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Debug Names|Pokémon Graphics: Debug Names]]

Latest revision as of 15:00, 24 January 2024

This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

This file contains each Pokemon's overworld sprites, compressed kaomado (face window) sprites, and the palettes used. It makes up the largest part of the ROM.

Map