Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics/Debug Names

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This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics.

Pokémon Graphics: Debug Names
Game Pokémon Mystery Dungeon: Red Rescue Team
Start Address 0x0510FA0
End Address 0x0511F27
# of Entries 497
Entry Length 8 bytes (0x8)
Total Length 3976 bytes (0xF88)
Back to the ROM map

Each overworld or dialogue sprite set has a name described here. palet is first - it corresponds to the location of the pokemon palettes. Next is kao - This stands for kaomado, which translates to face window. These represent dialogue sprites. They continue in decreasing pokemon order, with the pokemon number appended to the kao. Lastly is ax - These represent the pokemon overworld sprites and also run in descending order.