Tiny Toon Adventures/RAM map: Difference between revisions

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004C - Game state:
004C - Game state:
00 = ?
00 = ?
01 = ?
01 = ?
02 = ?
02 = ?
03 = ?
03 = ?
04 = ?
04 = ?
05 = ?
05 = ?
06 = Initialize player to the top left corner.
06 = Initialize player to the top left corner.
07 = Fade.
07 = Fade.
08 = Normal play.
08 = Normal play.
09 = Restart scene/level.
09 = Restart scene/level.
0A = Animate as if walking while standing in place.
0A = Animate as if walking while standing in place.
0B = Restart scene/level.
0B = Restart scene/level.
0C = Made stage.
0C = Made stage.
0D = Restart to title screen.
0D = Restart to title screen.
0E = To Hamton the pig.
0E = To Hamton the pig.
0F = Game Over screen.
0F = Game Over screen.
10 = Ending.
10 = Ending.


0018, 0019 - Used for jump table (set before JSR D05A).
0018, 0019 - Used for jump table (set before JSR D05A).

Revision as of 17:41, 11 October 2020

004C - Game state:

00 = ?

01 = ?

02 = ?

03 = ?

04 = ?

05 = ?

06 = Initialize player to the top left corner.

07 = Fade.

08 = Normal play.

09 = Restart scene/level.

0A = Animate as if walking while standing in place.

0B = Restart scene/level.

0C = Made stage.

0D = Restart to title screen.

0E = To Hamton the pig.

0F = Game Over screen.

10 = Ending.


0018, 0019 - Used for jump table (set before JSR D05A).

0041 - Use second controller instead? (press START on second controller on title screen for this effect).

0050, 0051 - Counter mainly for delay, 0050 low byte, 0051 high byte.

0064 - Speed (walking E8 - 18).

006C - Jumping/falling speed.

0071, 0072 - Absolute speed (walking 0-18) used for testing speed limit.

0073 - Max Speed.

0082 - Current screen on level.

05A8 - Used to count successful button combo for cheat on title screen.

0631 - Number of screens on level.

0633 - Vertical scrolling speed.

0640 - Used for jump table.