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Tiny Toon Adventures/RAM map: Difference between revisions
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004C - Game state: | |||
00 = ? | |||
01 = ? | |||
02 = ? | |||
03 = ? | |||
04 = ? | |||
05 = ? | |||
06 = Initialize player to the top left corner. | |||
07 = Fade. | |||
08 = Normal play. | |||
09 = Restart scene/level. | |||
0A = Animate as if walking while standing in place. | |||
0B = Restart scene/level. | |||
0C = Made stage. | |||
0D = Restart to title screen. | |||
0E = To Hamton the pig. | |||
0F = Game Over screen. | |||
10 = Ending. | |||
0018, 0019 - Used for jump table (set before JSR D05A). | |||
0041 - Use second controller instead? (press START on second controller on title screen for this effect). | |||
0050, 0051 - Counter mainly for delay, 0050 low byte, 0051 high byte. | |||
0064 - Speed (walking E8 - 18). | 0064 - Speed (walking E8 - 18). | ||
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0082 - Current screen on level. | 0082 - Current screen on level. | ||
05A8 - Used to count successful button combo for cheat on title screen. | |||
0631 - Number of screens on level. | 0631 - Number of screens on level. | ||
0633 - Vertical scrolling speed. | 0633 - Vertical scrolling speed. | ||
0640 - Used for jump table. |
Revision as of 17:40, 11 October 2020
004C - Game state: 00 = ? 01 = ? 02 = ? 03 = ? 04 = ? 05 = ? 06 = Initialize player to the top left corner. 07 = Fade. 08 = Normal play. 09 = Restart scene/level. 0A = Animate as if walking while standing in place. 0B = Restart scene/level. 0C = Made stage. 0D = Restart to title screen. 0E = To Hamton the pig. 0F = Game Over screen. 10 = Ending.
0018, 0019 - Used for jump table (set before JSR D05A).
0041 - Use second controller instead? (press START on second controller on title screen for this effect).
0050, 0051 - Counter mainly for delay, 0050 low byte, 0051 high byte.
0064 - Speed (walking E8 - 18).
006C - Jumping/falling speed.
0071, 0072 - Absolute speed (walking 0-18) used for testing speed limit.
0073 - Max Speed.
0082 - Current screen on level.
05A8 - Used to count successful button combo for cheat on title screen.
0631 - Number of screens on level.
0633 - Vertical scrolling speed.
0640 - Used for jump table.