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Karnov (NES): Difference between revisions
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Rainwarrior (talk | contribs) (linking the lua script I created that was the source of me learning this info) |
Rainwarrior (talk | contribs) (some game genie codes and header fixing IPS patches) |
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*[[Karnov:RAM map|RAM map]] | *[[Karnov:RAM map|RAM map]] | ||
*[[Karnov:ROM map|ROM map]] | *[[Karnov:ROM map|ROM map]] | ||
== Game Genie Codes == | |||
* AEEITKLP - Disable music on level start. | |||
* AAXSTULP - Disable music after death. | |||
== External Links == | == External Links == | ||
* [https://gist.github.com/bbbradsmith/46e53f67f681814337001445539995ad Karnov Inspector] - Lua script for data visualization (FCEUX, Bizhawk, Mesen) | * [https://gist.github.com/bbbradsmith/46e53f67f681814337001445539995ad Karnov Inspector] - Lua script for data visualization (FCEUX, Bizhawk, Mesen) | ||
* [http://rainwarrior.ca/projects/nes/karnov_header_fix_206.ips karnov_header_fix_206.ips] - IPS patch to fix header (often incorrectly distributed as mapper 4) for some emulators / Everdrive N8. | |||
* [http://rainwarrior.ca/projects/nes/karnov_header_unfix_4.ips karnov_header_unfix_4.ips] - IPS patch to un-fix header back to mapper 4 (if needed for e.g. PowerPak) |
Revision as of 07:50, 10 November 2018
Karnov (U) | |
Mapper No. | 206 (4 variant) |
Mapper Name | [[Nintendo MMC3 Subset]][[Category:NES games using the Nintendo MMC3 Subset mapper]] |
PRG-ROM Pages | 8 x 16kB |
CHR-ROM Pages | 8 x 8kB |
Mirroring | Horizontal |
4-Screen Mirroring | No |
SRAM Enabled | No |
Data Maps
Game Genie Codes
- AEEITKLP - Disable music on level start.
- AAXSTULP - Disable music after death.
External Links
- Karnov Inspector - Lua script for data visualization (FCEUX, Bizhawk, Mesen)
- karnov_header_fix_206.ips - IPS patch to fix header (often incorrectly distributed as mapper 4) for some emulators / Everdrive N8.
- karnov_header_unfix_4.ips - IPS patch to un-fix header back to mapper 4 (if needed for e.g. PowerPak)