Dragon Warrior II (NES)/ROM map: Difference between revisions

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== Dragon Quest ==
== Dragon Quest ==
 
<pre>
* 0x2D9B - font, 1BPP.
* 0x02D9B to 0x----- = font, 1BPP.
* 0x1402B to 0x17D4C - dialogues. 0x14798 - beginning.
* 0x1402B to 0x17D4C = dialogues. 0x14798 - beginning.
* 0x180C4 to 0x18E12 - menus and referential bank. Equipments, items, monsters, magic and complements.
* 0x180C4 to 0x18E12 = menus and referential bank. Equipments, items, monsters, magic and complements.
* 0x1B730 to 0x1B8D7 - passwords.
* 0x1B730 to 0x1B8D7 = passwords.
* 0x1BC5C to 0x1BC81 - character's naming.
* 0x1BC5C to 0x1BC81 = character's naming.
* 0x1BFB9 to 0x1BFF8 - standard names, better yet, some parts.
* 0x1BFB9 to 0x1BFF8 = standard names, better yet, some parts.
 
</pre>
{{Internal Data|game=Dragon Warrior II}}
{{Internal Data|game=Dragon Warrior II}}

Revision as of 00:04, 20 September 2018

Chip tiny.png The following article is a ROM map for Dragon Warrior II (NES).

Dragon Quest

* 0x02D9B to 0x----- = font, 1BPP.
* 0x1402B to 0x17D4C = dialogues. 0x14798 - beginning.
* 0x180C4 to 0x18E12 = menus and referential bank. Equipments, items, monsters, magic and complements.
* 0x1B730 to 0x1B8D7 = passwords.
* 0x1BC5C to 0x1BC81 = character's naming.
* 0x1BFB9 to 0x1BFF8 = standard names, better yet, some parts.