Super Mario Advance/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Created page with "{{rammap|game=Super Mario Advance}} For USA/Europe version. {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; borde...")
 
No edit summary
Line 1: Line 1:
{{rammap|game=Super Mario Advance}}
{{rammap|game=Super Mario Advance}}
For USA/Europe version.
Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version.
{| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%"
{| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%"
|- style=background:#ccccff
|- style=background:#ccccff

Revision as of 20:13, 21 February 2018

Chip tiny.png The following article is a RAM map for Super Mario Advance.

Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version.

RAM Information
030019B0 Mode (not used when multiplayer has started)
  • 00 Erase all save data
  • 01 Mario Bros. Classic multiplayer connection screen
  • 02 Intro/Title/Choose a Game/Choose a File
  • 03 Choose a Player/Level intro/Level
  • 04 Single-player Mario Bros. Classic