If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Final Fantasy VI/Monster Data Format: Difference between revisions
Jump to navigation
Jump to search
ElPenguino (talk | contribs) No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{subpage|game=Final Fantasy VI}} | |||
{{Infobox table|name=Monster Data Table | {{Infobox table|name=Monster Data Table | ||
|game=Final Fantasy VI | |game=Final Fantasy VI |
Revision as of 21:02, 5 June 2016
This is a sub-page of Final Fantasy VI.
Monster Data Table | |
Game | Final Fantasy VI |
Start Address | $CF0000 (0x0F0200) |
End Address | $CF3000 (0x0F3200) |
# of Entries | 384 |
Entry Length | 32 (0x20) |
Total Length | 12288 bytes (0x3000) |
Back to the ROM map |
Offset | Size | Description |
---|---|---|
00 | 1 | Speed |
01 | 1 | Battle Power |
02 | 1 | Hit Rate (%) |
03 | 1 | Evasion |
04 | 1 | M. Block |
05 | 1 | Defense |
06 | 1 | Magic Defense |
07 | 1 | Magic Power |
08 | 2 | HP |
0A | 2 | MP |
0C | 2 | EXP |
0E | 2 | GP |
10 | 1 | Level |
11 | 3 | ??? |
14 | 3 | Status Immunities |
17 | 1 | Elements Absorbed |
18 | 1 | Elements Nullified |
19 | 1 | Elemental Weaknesses |
1A | 1 | Attack Animation |
1B | 4 | Initial Status |
1F | 1 | Special Attack details |