Fighters Megamix/Notes: Revision history

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24 October 2024

21 August 2024

  • curprev 04:1304:13, 21 August 2024Mountainmanjed talk contribs 1,635 bytes +1,635 Created page with "=Character Scripting Notes= <pre> It's the file after that character's last textures Done in 32bit chunks but only reads first byte for opcode Table ends at 52 opcodes highest I seen so far 0x4e </pre> =Known Scripting Opcodes= <pre> 07,0d,0f,27 type of jumps ================================================ Opcode 01 Quick Direction Input Check loc: 6017b16 01 00 WordV Inputs are written backwards to read back through the input buffer A dp motion (in numpad notation 6..."