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Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories/RAM map
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The following article is a RAM map for Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories.
SRAM
Address Size Description
------- ---- -----------
A000 4 Last PRNG seed
A004 4 ?
A008 1 Stage 5 opponent
0x00 : Yami Yugi
0x01 : Yami Bakura
0x02 : Shadi
0x03 : Ishizu Ishtar
B7F0 1 SRAM block to read, for save recovery after a save failure
B7F1 11 Date of build, and KONAMI string
B7FF 1 Erase save file and start Debug New Game
WRAM
Address Size Description
------- ---- -----------
C920 1 ? (set by 3E:4076, called via rst 08 at 0:2D0E)
D500 108 Card Illustration
D5A0 720 Cards in trunk
D875 1 Button pressed
0x00 : None
0x01 : A
0x02 : B
0x04 : Select
0x08 : Start
0x10 : →
0x20 : ←
0x40 : ↑
0x80 : ↓
D878 1 ?
D87D 1 ?
D885 2 P1 Life Points
D888 2 CPU Life Points
DB97 1 Save file block
D8B7 2 Current Card ID ?
DBB1 1 Music ID in Sound Debug Menu
D8C4 1 Number of cards in Player's Deck - 1
D8C5 80 Player's Deck
D915 80 CPU's Deck
D965 1 # of cards drawn by CPU
D979 2 Current card_ID
D981 1 Current Card Type ID (checked if < 20 by 1:4942 when accessing Password mode)
D9D2 80 Player's shuffled Deck
DA22 1 # of cards drawn by Player
DA32 18 CPU's cards on the Field + card status
DA47 18 Player's cards on the Field + card status
DA6B 1 Field Column
DA6C 1 Field Row
DA6D 2 Current Card ID
DA6F 1 Current Card status
Bit 0: ATK / DEF position
Bit 1: Is there a card in this zone
Bit 2: (Card frozen, doesn't seem to be used)
Bit 3: Card frozen
Bit 4: Monster Level
Bit 5: Monster Level
Bit 6: ? (Indicates the monster has attacked ?)
Bit 7: -
DB16 4 PRNG
DB1A 1 Min value for PRN
DB1B 1 Max value for PRN
DB1C 1 1-byte Pseudo-Random Number
DB1D 1 Current selected menu (main menu)
DB48 1 Bank #1 containing the Fusion table for Fusion Monster card #1
DB49 1 Bank #2 containing the Fusion table for Fusion Monster card #1, can be different from wDB48 if the table is on two Banks
DB4A 2 Pointer to the Fusion table
DB4C 2 End of the Fusion table
DB4E 2 Temporary copy of Fusion Monster card #1 ID
DB50 2 Temporary copy of Fusion Monster card #2 ID
DB87 1 CPU Deck ID
DB88 1 ?
DB96 1 Debug New Game
DB97 1 Current SRAM block being written
DB98 1 ?
DBCF 44 Duel Records
DBFB 44 Wins Records
DC30 8 ?
DC47 4 Copy of PRNG
DC4F 1 ?
DD07 1 ?
DD1B 90 ?
HRAM
Address Size Description
------- ---- -----------
FFD9 2 Deck Capacity
FFDB 1 bits 0-2 : Stores a Pseudo-Random Number in range [0;7] determined with (wDB1C & 7).
bit 7 : whether or not Grandpa will give a card after battle. 1 out of 8 save files (determined by a call at the PRNG at SRAM creation) have a 1/256 probability to be set by subroutine 4:59E4
FFDC 1 Stage 5 opponent
0x00 : Yami Yugi
0x01 : Yami Bakura
0x02 : Shadi
0x03 : Ishizu Ishtar
FFDD 1 System running the game
0x01 - Game Boy / Super Game Boy 1
0x11 - Game Boy Color
0xFF - Super Game Boy 2
FFDE 1 System running the game
0x00 - Game Boy Color
0x01 - ?
0x02 - Game Boy
0x03 - Super Game Boy 2
FFE4 1 ?
Internal Data for Yu-Gi-Oh! Duel Monsters II: Dark duel Stories
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