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Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories/RAM map
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The following article is a RAM map for Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories.
SRAM
Address Size Description ------- ---- ----------- A000 4 Last PRNG seed A004 4 ? A008 1 Stage 5 opponent 0x00 : Yami Yugi 0x01 : Yami Bakura 0x02 : Shadi 0x03 : Ishizu Ishtar B7F0 1 SRAM block to read, for save recovery after a save failure B7F1 11 Date of build, and KONAMI string B7FF 1 Erase save file and start Debug New Game
WRAM
Address Size Description ------- ---- ----------- C920 1 ? (set by 3E:4076, called via rst 08 at 0:2D0E) D500 108 Card Illustration D5A0 720 Cards in trunk D875 1 Button pressed 0x00 : None 0x01 : A 0x02 : B 0x04 : Select 0x08 : Start 0x10 : → 0x20 : ← 0x40 : ↑ 0x80 : ↓ D878 1 ? D87D 1 ? D885 2 P1 Life Points D888 2 CPU Life Points DB97 1 Save file block D8B7 2 Current Card ID ? DBB1 1 Music ID in Sound Debug Menu D8C4 1 Number of cards in Player's Deck - 1 D8C5 80 Player's Deck D915 80 CPU's Deck D965 1 # of cards drawn by CPU D979 2 Current card_ID D981 1 Current Card Type ID (checked if < 20 by 1:4942 when accessing Password mode) D9D2 80 Player's shuffled Deck DA22 1 # of cards drawn by Player DA32 18 CPU's cards on the Field + card status DA47 18 Player's cards on the Field + card status DA6B 1 Field Column DA6C 1 Field Row DA6D 2 Current Card ID DA6F 1 Current Card status Bit 0: ATK / DEF position Bit 1: Is there a card in this zone Bit 2: (Card frozen, doesn't seem to be used) Bit 3: Card frozen Bit 4: Monster Level Bit 5: Monster Level Bit 6: ? (Indicates the monster has attacked ?) Bit 7: - DB16 4 PRNG DB1A 1 Min value for PRN DB1B 1 Max value for PRN DB1C 1 1-byte Pseudo-Random Number DB1D 1 Current selected menu (main menu) DB48 1 Bank #1 containing the Fusion table for Fusion Monster card #1 DB49 1 Bank #2 containing the Fusion table for Fusion Monster card #1, can be different from wDB48 if the table is on two Banks DB4A 2 Pointer to the Fusion table DB4C 2 End of the Fusion table DB4E 2 Temporary copy of Fusion Monster card #1 ID DB50 2 Temporary copy of Fusion Monster card #2 ID DB87 1 CPU Deck ID DB88 1 ? DB96 1 Debug New Game DB97 1 Current SRAM block being written DB98 1 ? DBCF 44 Duel Records DBFB 44 Wins Records DC30 8 ? DC47 4 Copy of PRNG DC4F 1 ? DD07 1 ? DD1B 90 ?
HRAM
Address Size Description ------- ---- ----------- FFD9 2 Deck Capacity FFDB 1 bits 0-2 : Stores a Pseudo-Random Number in range [0;7] determined with (wDB1C & 7). bit 8 : whether or not Grandpa will give a card after battle. 1 out of 8 save files (determined by a call at the PRNG at SRAM creation) have a 1/256 probability to be set by subroutine 4:59E4 FFDC 1 Stage 5 opponent 0x00 : Yami Yugi 0x01 : Yami Bakura 0x02 : Shadi 0x03 : Ishizu Ishtar FFDD 1 System running the game 0x01 - Game Boy / Super Game Boy 1 0x11 - Game Boy Color 0xFF - Super Game Boy 2 FFDE 1 System running the game 0x00 - Game Boy Color 0x01 - ? 0x02 - Game Boy 0x03 - Super Game Boy 2 FFE4 1 ?
Internal Data for Yu-Gi-Oh! Duel Monsters II: Dark duel Stories
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