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James Pond 2: Codename: RoboCod/ROM map
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The following article is a ROM map for James Pond 2: Codename: RoboCod.
Note that sizes are listed in decimal. Data found: 459039/524288 = 87.5%
Offset Size Description ------- --------------- ----------- $0 512 ROM Header $300 6 Checksum block pointer $32C 1 Change between 61-6F to include the intro $392 6 Title Screen/In game data pointer $3E4 6 Level to trigger Santa ending sequence & RAM pointer $432 6 Score art pointer $4BC 6 Level to trigger the ending (Snowman boss) & RAM pointer $4C4 6 Level to go to after beating snowman boss & RAM pointer $500 6 Game Over message data pointer $514 6 Game Over palette pointer $528 6 Game Over Music $558 6 Continue data pointer $562 10 Game over text $570 6 Finish/Intro message data pointer $584 6 Finishing screen palette pointer $5C0 36 Finishing text $602 6 How many continues you start with & RAM pointer $610 6 how many lives you start with & RAM pointer $616 6 how much power you start with & RAM pointer $66A 168 Title screen/In game data? $11A6 6 Part of pond growing block art pointer $11D0 6 Pond growing block art pointer $1204 6 Pond growing block art pointer 2 $123A 6 Pond growing block art pointer 3 $12FC 4 BG Scroll RAM pointer $130A 4 Part of BG Scroll RAM pointer $1318 4 Part of BG Scroll RAM pointer 2 $1554 80 Background palette bytes $15A4 320 Background level pointers $1700 4 Fadeout palette RAM pointer $1710 4 How long fadeouts last $172C 4 Palette T Screen/Level RAM pointer $173C 4 How long fadeins last? $1748 6 Palette block pointer $1750 4 Main area related palette byte RAM pointer $1760 6 Palette block pointer 2 $1768 4 Levels related palette byte RAM pointer $180C 4 Speed of fadeins and fadeouts $1816 4 Palette RAM pointer 1 $181A 4 Palette RAM pointer second half $183A 2 Palette RAM pointer 2 $1858 4 Intro Palette fadein RAM pointer $1878 4 Intro palette fadeout RAM pointer $188C 4 Speed of T Screen fade in after intro $189E 4 Snow RAM pointer 1? $18C0 4 Snow RAM pointer 2? $1942 16 JP lives art pointers $1980 20 JP Power art pointers $1A34 6 Pond damage sprite data pointer $1A3E 6 Action sprite death & RAM pointer $1A46 6 Pond death sprite data pointer $1A5C 6 Pond celebrate (ending) sprite data pointer $1A66 6 Pond falling sprite data pointer $1A88 6 Pond entering door/exit sprite data pointer $1A98 6 speed JP moves from side 2 side (growing) & RAM pointer $1A9E 4 Action sprite grabbing & RAM pointer $1AAE 6 Pond grabbing sprite data pointer $1AB6 6 Pond growing sprite data pointer $1AFE 6 Pond wings sprite data pointer $1B08 6 Pond wings flap speed & RAM pointer $1B0E 6 Pond wings sprite data 2 pointer $1B30 6 Pond swimming sprite data pointer $1B82 6 Pond car sprite data pointer $1B8C 6 Pond car sprite data 2 pointer $1BA2 6 Pond plane sprite data pointer $1BBA 6 Pond bath sprite data pointer $1BC6 6 Action sprite hanging/shimmying & RAM pointer $1BD4 6 Pond hanging sprite data pointer $1BE4 6 Pond shimmying sprite data pointer $1C02 6 Delay for crouching & RAM pointer $1C08 6 Pond crouched sprite data 2 pointer $1C14 6 Pond crouched sprite data pointer $1C20 6 Action sprite crouching & RAM pointer $1C2A 6 Action sprite jump & RAM pointer $1C3C 6 Pond jump sprite data pointer $1C4A 6 Pond stopping sprite data pointer $1C60 6 Pond umbrella sprite data pointer $1C6A 6 Pond falling sprite data pointer $1C78 6 Pond falling side sprite data pointer $1C82 6 Pond idling sprite data pointer $1C88 6 speed JP moves from side 2 side & RAM pointer $1CA2 6 Pond running sprite data pointer $1CB0 6 Pond running mouth open sprite data pointer $1CE6 6 Pond stopping sprite data 2 pointer $1CF0 6 Pond sprite loader data? pointer $1CFE 6 Pond walking sprite data pointer $208A 4 Title screen/Intro mechanics RAM pointer $20C2 6 Title Screen/Intro mechanics Value & RAM pointer 2 $22B2 6 Level to remove HUD sprites & RAM pointer $296C 6 Times to jump after clearing level & RAM pointer $2A8C 2 Pond exiting vehicle SFX $2ABC 6 Action sprite death 2? & RAM pointer $2AF0 4 Clear level sprite RAM pointer $2AF4 2 Clear level (pond jumping) SFX $2B8C 6 Action sprite grabbing 2? & RAM pointer $2C56 2 Running into wall high speed SFX $2C78 2 Hit Head SFX $2DC8 4 Pond's Jumping Height $2DD0 2 Pond's Jumping SFX $306F 1 Delay of Pond Growing $3082 2 Pond's Growing SFX $30D8 8 Pond grabbing sprite & RAM pointer & SFX $30F6 6 Pond regrowing sprite RAM pointer & SFX $3122 6 Pond returning to normal sprite RAM pointer & SFX $315A 8 Pond growing & hitting roof sprite & RAM pointer & SFX $3178 2 Pond Regrowing sprite & RAM pointer & SFX $320A 4 Umbrella value RAM pointer $3296 2 Jelly boing SFX $32CC 2 Change to 00 00 to stop shaking screen $32D3 1 How far Pond falls before shaking screen $32D6 8 How big the screen shakes after big fall & RAM pointer & SFX $3306 4 Umbrella activate RAM pointer $3330 2 Wing Flap SFX $381A 2 Camera X RAM pointer $381E 2 Camera Y RAM pointer $3840 2 Camera X Autoscroll RAM pointer $387E 2 Camera X partial Scrolling RAM pointer $38DC 2 Camera X Scrolling RAM pointer $38EA 2 Camera Y positioning RAM pointer $397A 2 Camera Y Scrolling RAM pointer $3C90 6 Height you go after hitting spikes $3C98 2 Hurt from spikes SFX $3CC6 6 Invincibility timer after hitting spikes $3CFA 2 Unknown action SFX (Jelly boing) $3D3A 2 Hurt from enemy SFX $3D6C 6 Height you go after dying $3D74 2 Hurt from poison SFX $3DEA 6 Power you start with after losing a life & RAM pointer $3E3C 2 Unknown action SFX (Star/Ankh pickup) $40DC 2 Pick up Penguin SFX $4106 2 Hit enemy SFX $4110 2 Unknown action SFX (Hit enemy) $4160 8 Enemies killed for mystery teeth RAM pointer 1&2 $41AB 1 Item dropped from killed enemies $4256 2 Kill Big Enemy SFX $42B2 2 Kill Small Enemy SFX $4314 2 Kill Boss SFX $45F6 6 Sprite data pointer $4836 2 Enemy appears from machine SFX $4DF2 2 Car SFX $4E46 2 Plane SFX $4E9A 2 Bath SFX $523E 4 Delay before M Cannons start firing $526A 4 M Cannon rate of fire $5270 2 M Cannon SFX $548C 2 Cannon Fire SFX $633B 1 Affects the flash [mult of 20] $6FD0 2 Boing hit roof SFX $703E 6 Level pointers main pointer $704A 6 Level headers pointer $706C 6 Main level group headers pointer $782E 6 Levels group headers pointer $783A 6 Explosions giant snowman boss data pointer $7FEE 12 Main area Level Header $7FFA 12 Sports 1 Level Header $8006 12 Sports 2 Level Header $8012 12 Sports 3 Level Header $801E 12 Sports secret Level Header $802A 12 Games 1 Level Header $8036 12 Games secret 1.1 Level Header $8042 12 Games secret 1.2 Level Header $804E 12 Games 2 Level Header $805A 12 Games secret 2 Level Header $8066 12 Games 3 Level Header $8072 12 Games 4 Level Header $807E 12 Toys 1 Level Header $808A 12 Toys 3 Level Header $8096 12 Toys 2 Level Header $80A2 12 Toys secret Level Header $80AE 12 Toys boss Level Header $80BA 12 Games boss Level Header $80C6 12 Music boss Level Header $80D2 12 Sweets 1 Level Header $80DE 12 Sweets secret 1 Level Header $80EA 12 Sweets 2 Level Header $80F6 12 Sweets secret 2 Level Header $8102 12 Sweets 3 Level Header $810E 12 Sweets 4 Level Header $811A 12 Sweets secret 3 Level Header $8126 12 Sweets 5 Level Header $8132 12 Cars 2 Level Header $813E 12 Cars 1 Level Header $814A 12 Cars 4 Level Header $8156 12 Cars 3 Level Header $8162 12 Cars secret 1 Level Header $816E 12 Cars 6 Level Header $817A 12 Cars 5 Level Header $8186 12 Cars secret 2 Level Header $8192 12 Cars secret 3 Level Header $819E 12 X World ?? Level Header $81AA 12 Christmas 1 Level Header $81B6 12 Christmas 2 Level Header $81C2 12 Christmas 3 Level Header $81CE 12 Christmas 4 Level Header $81DA 12 Christmas 5 Level Header $81E6 12 Christmas secret 1 Level Header $81F2 12 Cars Boss Level Header $81FE 12 Christmas secret 2.2 Level Header $820A 12 Christmas secret 2.1 Level Header $8216 12 Snowman boss Level Header $8222 12 Bath secret 1 Level Header $822E 12 Bath 1 Level Header $823A 12 Bath 2 Level Header $8246 12 Bath 3 Level Header $8252 12 Bath 4 Level Header $825E 12 Bath 5 Level Header $826A 12 Bath secret 2 Level Header $8276 12 Bath 7 Level Header $8282 12 Bath 6 Level Header $828E 12 Bath secret 3 Level Header $829A 12 Music 1 Level Header $82A6 12 Music 2 Level Header $82B2 12 Music secret 1 Level Header $82BE 12 Music 3 Level Header $82CA 12 Music 4 Level Header $82D6 12 Music 5 Level Header $82E2 12 Music 6 Level Header $82EE 12 X World route Level Header $82FA 12 Big top 1 Level Header $8306 12 X World 1 Level Header $8312 12 X World 2 Level Header $831E 12 X World 3 Level Header $832A 12 X world s Level Header $8336 12 Big Top 2 Level Header $8342 12 Mystery Level Header $834E 12 Games 5 Level Header $835A 12 Big Top 3 Level Header $8366 12 Big Top secret Level Header $8372 12 Games secret 3 Level Header $837E 12 Music secret 3 Level Header $838A 12 Music 8 Level Header $8396 12 Music 7 Level Header $83A2 12 Music secret 2 Level Header $83AE 12 Ending Level Header $83BA 32 Level Palette 1 $83DA 32 Level Palette 2 $83FA 32 Alternative main palette? $841A 32 Alternative Main Palette 2? $843A 32 Level Palette 3 $845A 32 Level Palette 4 $847A 32 Alternate main palette 3? $849A 32 Title Screen Palette $84BA 32 Main palette, dark Pond $84DA 32 Black palette $84FA 32 White palette $851A 32 Fluffy Toys/Sweets/Cars 2 palette $853A 32 Sports BG palette 1 $855A 32 Sports BG palette 2 $857A 32 Sports BG palette 3 $859A 32 Alternate main palette 4? $85BA 32 Alternate main palette 5? $85DA 32 Alternate main palette 6? $85FA 32 Alternate main palette 7? $861A 32 Alternate main palette 8? $863A 32 Bath palette 3 $865A 32 Unused main palette? $867A 32 Cars palette 1 $869A 32 Icing water palette $86BA 32 Bath 1 palette $86DA 32 Bath 2 palette $86FA 32 Cheat menu unused palette $8720 UNKNOWN Moving bridge data? $8A2A 2 Checkpoint SFX $8B12 2 Hit ! Crate SFX $909E 72 Special items & effects list | 909E Ankh & effect, 90A6 Stars & effect, 90AE Oil can & effect?, 90B6 Wings & effect, 90BE Poison & effect, 90C6 Invincibility suit & effect, 90CE Umbrella & effect, 90D6 TV & effect?, 90DE Teeth & effect? $90E8 2 Item Pickup SFX $915E 2 Ankh SFX $9166 6 Max lives you can have & RAM pointer $917E 2 Star SFX $918A 6 Max power you can have & RAM pointer (use with 9195) $9192 6 Max Power you can have & RAM pointer (use with 918D) $91CE 2 Invincibility SFX $91D6 6 Invincibility length armour & RAM pointer $91E0 2 Umbrella SFX $91EA 2 No of umbrellas holding RAM pointer $921A 12 Invincibility code CHEAT $9230 6 Invincibility timer & RAM pointer $9238 12 Infinite lives code LIVES $924E 12 Power Code POWER $925E 6 Lives gained from POWER & RAM pointer $99E4 6 Cred./Options c. art pointer 1 $99EA 6 Credits/Options 8x8 tiles pointer 1 $9A2E 6 Options c. art pointer 1 $9A5E 6 Options palette pointer $9A6E 6 Options partial text data pointer? $9A74 6 Options text data pointer $9ACC 6 Options palette pointer 2 $9AEE 4 SFX sounds options RAM pointer $9B00 4 SFX text scroll RAM pointer $9B4C 4 Musics options RAM pointer $9B64 4 Music text scroll RAM pointer $9B76 170 Music text & Mini pointers $9D24 4 Amount of musics scrolling previous $9D6E 4 Amount of sounds scrolling previous $9DDC 4 Controls options RAM Pointer $9DFC 240 Options text & Pointers $9EEC 64 Options palette $9F2C UNKNOWN Score tallying data $9FC0 6 Level complete music $A1CE 21 Tallying text $A27C 6 Credits/Options c. art pointer 2 $A282 6 Credits 8x8 tiles pointer 2 $A2C6 6 Credits 8x8 tiles pointer 3 $A2CC 4 Credits BG image X & Y axis $A2F6 6 Credits palette pointer $A300 6 Credit text & pointers main pointer $A3F4 6 Credits palette pointer 2 $A414 64 Credits palette $A454 594 Credit text & pointers $A70E 4 Press Start text pointer $A75A 132 Messages/Intro data | A75A Messages/Intro placement Y value, A79E Big Text art pointer, A7B4 Text art pointer $A7DE 16 Press Start text $A7EE 16 James Pond text $A7FE 19 James Pond text 2 $A811 30 Copyright Text $A82F 39 Copyright Text 2 $A86C UNKNOWN Continue data? $A884 8 Robocod lying on ice X position & RAM pointer $A88C 8 Robocod lying on ice Y position & RAM pointer $A8E4 6 Big text art pointer 2 $A918 2 Check Continues RAM pointer $A942 2 Continue value display RAM pointer $A998 2 Continue SFX $A9CE 2 Robocod Fail SFX $AA62 2 Lose a Continue RAM pointer $AA6C 2 Continue value display after hitting button RAM pointer $AAA4 6 Lives you restart with & RAM pointer $AAAA 6 Power you restart with & RAM pointer $AB08 262 Failed text & pointers $AE02 66 Continue Text $AEC8 6 Intro palette pointer $AF3A 6 Intro palette pointer 2 $AFB8 96 Intro palette $B062 357 Intro text & pointers $B1C8 6 Ice Intro c.art pointer $B1CE 6 Ice intro c.art pointer 2 $B1FC 6 Ice intro 8x8 data pointer? $B282 2 change to 4E71 to Skip Intro $B96C 4 Intro robocod part 1 timer $B9B4 6 Robocod jumping out of hole height $B9C4 4 Intro robocod part 2 timer $B9EE 6 Intro music $BA1C 6 Where Robocod will land in intro & RAM pointer $BA2E 4 Intro robocod part 3 timer $BAE4 6 Robocod running distance (intro) & RAM pointer $BB22 6 Robocod sliding distance (intro) & RAM pointer $BB3C 4 Intro robocod part 4 timer $BB90 4 Robocod movement intro RAM pointer $BD1A 4 Finishing text pointer $BD32 144 Finishing text $C19C 2 Santa's Sack SFX $C280 UNKNOWN EA logo data? $C590 UNKNOWN Options partial text data? $C6BC 6 EA logo properties pointer $C6C6 12 EA logo properties pointer 2&3 $C810 6 EA logo properties pointer 4 $C89C 6 EA logo properties pointer 5 $C8A6 6 EA logo properties pointer 6 $CAC4 54 EA logo properties $CED0 16 Pond sprite loader data? $CEE0 272 Pond walking sprite data $CFF0 268 Pond growing sprite data $D0FC 20 Pond shimmying sprite data $D110 108 Pond hanging sprite data $D17C 64 Pond crouched sprite data $D1BC 64 Pond crouched sprite data 2 $D1FC 42 Pond jump sprite data $D226 42 Pond stopping sprite data $D250 42 Pond falling sprite data $D27A 42 Pond falling side sprite data $D2A4 86 Pond idling sprite data $D2FA 42 Pond stopping sprite data 2 $D324 84 Pond entering door/exit sprite data $D378 184 Pond car sprite data $D430 102 Pond car sprite data 2 $D496 146 Pond plane sprite data $D528 392 Pond bath sprite data $D6B0 42 Pond death sprite data $D6DA 146 Pond running sprite data $D76C 146 Pond running mouth open sprite data $D7FE 272 Pond swimming sprite data $D90E 82 Pond grabbing sprite data $D960 146 Pond wings sprite data $D9F2 146 Pond wings sprite data 2 $DA84 62 Pond umbrella sprite data $DAC2 42 Pond damage sprite data $DAEC 42 Pond celebrate (ending) sprite data $EED6 66 Penguin sprite data | EEDA Penguin art dormant pointer, EEF4 Penguin art active pointer $EF18 142 Exit sprite data | EF1C Exit art dormant pointer, EF32 Exit art active pointer 1, EF48 Exit art active pointer 2, EF5E Exit art active pointer 3, EF74 Exit art active pointer 4, EF8A Exit art active pointer 5 $EFA6 220 Falling small guy sprite data $F082 54 Bus sprite data $F0B8 78 Jumping flower sprite data $F106 98 Liqourice man sprite data $F168 98 Tyre sprite data $F1CA 258 Train sprite data $F2CC 154 Spawner machine sprite data $F366 902 Big Teddy boss sprite data $F6EC 96 Snake sprite data $F74C 128 Pencil sprite data $F7CC 50 G Invader sprite data $F7FE 50 Y Invader sprite data $F830 124 Glove enemy sprite data $F8AC 746 Wiggly worm sprite data $FB96 128 Card bird sprite data $FC16 578 Points sprite data $FE58 532 Penguins intro sprite data $1006C 40 Snowball intro sprite data $10094 76 Balloons intro sprite data $100E0 60 Unused snowman & Igloo intro sprite data $1011C 1016 Hole & Saw intro sprite data $10514 182 Plane/Car/Bath sprites data $105CA 136 Giant snake sprite data $10652 98 Royal Guard sprite data $106B4 98 Jumping snowman sprite data $10716 26 Bubble sprite data $10730 100 Invincibility stars sprite data $10794 96 Dust sprite data $107F4 170 Big boom sprite data $1089E 98 Enemy death sprite data $10900 102 Fish enemy sprite data $10966 142 Flying elephant sprite data $109F4 52 Red Jumper sprite data $10A28 26 Yellow Jumper sprite data $10A42 76 Pink Jumper (unused) sprite data $10A8E 50 Peanuts sprite data $10AC0 52 Cannon sprite data $10AF4 52 Enemy plane sprite data $10B28 98 Boy sprite data $10B8A 178 Flying boy sprite data $10C3C 98 Submarine sprite data $10C9E 98 M-Cannon bullet sprite data $10D00 98 M-Cannon sprite data $10D62 86 Car enemy sprite data $10DB8 308 Big dancer sprite data $10EEC 544 Q of Hearts sprite data $1110C 416 Giant Car boss sprite data $112AC 96 Unused biscuits intro sprite data $1130C 26 Lock sprite data $11326 26 Pond face sprite data $11340 96 Giant snowman boss sprite data $113A0 32 Giant snowman boss head sprite data $113C0 362 Dr Maybe sprite data $1152A 824 Sleigh & Santa sprite data $11862 32 Q of Hearts card sprite data $11882 398 James Pond sprite data? $12ACC UNKNOWN Music & pointers? $14D62 2912 Text art $158C2 256 Explosions giant snowman data? $159C2 256 Exit art dormant $15AC2 1280 Exit art active $15FC2 512 Penguin art dormant $161C2 512 Penguin art 2 $163C2 3072 James Pond Lives art $16FC2 1280 James Pond Power art $174C2 22144 James Pond art $1CB42 768 Car art $1CE42 992 Plane art $1D222 1824 Bath art $1D942 1088 Pond Growing block art $1DD82 5760 Big text art $1F402 1024 Score art $1F802 3584 Explosion art $20602 2304 Bus art $20F02 1152 Enemy spawn art $21382 768 Flower art $21682 3072 Cake man art $22282 1024 Tyre art $22682 2624 Train art $230C2 5952 Machine art $24802 2560 Glove art $25202 1536 Snake art $25802 768 Green Invader art $25B02 768 Y Invader art $25E02 1280 Card bird art $26302 1792 Pencil art $26A02 2176 Big snake art $27282 1536 Car enemy art $27882 1024 Red Jumper art $27C82 1024 Yellow Jumper art $28082 1024 Pink Jumper art $28482 256 Peanut art $28582 512 Invincible art $28782 1536 Cannon art $28D82 1152 Plane enemy art $29202 192 1up art $292C2 64 Dust art $293C2 320 Bubble art? $29402 2048 Fish enemy art $29C02 3072 Guard enemy art $2A802 2048 Boy enemy art $2B002 704 Stars art $2B2C2 1536 Sub enemy art $2B8C2 2048 Snowman art $2C0C2 2688 Elephant art $2CB42 1024 Bullet art $2CF42 512 Wiggly Worm art $2D142 256 Eyes art? $2D242 11709 Empty $30000 4544 Giant Teddy art $311C0 6912 Giant Car art $32CC0 7680 Fat Lady art $34AC0 5888 Queen of Hearts art $361C0 5184 Big Snowman art $37600 5632 Dr Maybe art $38C00 5632 Santa art $3A200 768 Sleigh art $3A500 128 Lock art $3A580 128 Lvl done art $3A600 12927 Items art $3D800 3136 Points art $3E440 1024 Penguin wrapper art $3E840 1792 Penguin text art $3EF40 11583 Penguin intro art $41C84 1496 Ice intro Compressed art $4225C 6172 Credits Compressed art $43A78 960 Credits 8x8 tiles $43E38 320 Level group headers $43F78 324 Level pointers $44390 1148 Main level 16x16 data? $4480C 17063 Main level Compressed art $48AB4 2496 Main level 8x8 data? $49474 964 Main level collision data $49838 1584 Sports/Games 16x16 data? $49E68 18508 Sports/Games Compressed art $4E6B4 3264 Sports/Games 8x8 data $4F374 1348 Sports/Games collision data? $4F8B8 1492 Toys 16x16 data? $4FE8C 22000 Toys Compressed art $5547C 3168 Toys 8x8 data $560DC 1288 Toys collision data? $565E4 1656 Sweets 16x16 data $56C5C 23100 Sweets Compressed art $5C698 3168 Sweets 8x8 data $5D2F8 1316 Sweets collision data? $5D81C 1320 Cars 16x16 data $5DD44 15208 Cars Compressed art $618AC 2688 Cars 8x8 data $6232C 1068 Cars collision data? $62758 1496 Music 16x16 data $62D30 17184 Music compressed art $67050 3168 Music 8x8 data $67CB0 1308 Music collision data? $681CC 1572 Bath 16x16 data $687F0 13416 Bath Compressed art $6BC58 2400 Bath 8x8 data $6C5B8 928 Bath collision data? $6C958 104 Toys BG $6C9C0 26 Games BG $6C9DA 106 Sweets BG $6CA44 200 Music 2 BG $6CB0C 104 Unused BG? $6CB74 60 Christmas BG $6CBB0 204 Sports 1 BG $6CC7C 464 Sports 2 BG $6CE4C 200 Sports 3 BG $6CF14 96 Cars 4 BG $6CF74 104 Big Top BG $6CFDC 102 Cars 1 BG $6D042 56 Bath 3 BG $6D07A 224 Cars 2 BG $6D15A 44 Bath 1 BG $6D186 36 Bath 2 BG $6D1AA 290 Cars 3 BG $6D2CC 48 Bath 4 BG $6D2FC 392 Music 1 BG $6D484 2392 Main area level layout $6DDDC 842 Sports 1 level layout $6E126 514 Sports 2 level layout $6E328 596 Sports 3 level layout $6E57C 114 Sports Secret level layout $6E5EE 758 Games 1 level layout $6E8E4 150 Games Secret 1.1 level layout $6E97A 150 Games Secret 1.2 level layout $6EA10 1842 Games 2 level layout $6F142 156 Games Secret 2 level layout $6F1DE 2260 Games 3 level layout $6FAB2 398 Games 4 level layout $6FC40 1324 Toys 1 level layout $7016C 1224 Toys 3 level layout $70634 1718 Toys 2 level layout $70CEA 308 Toys secret level layout $70E1E 78 Toys boss level layout $70E6C 168 Games boss level layout $70F14 110 Music boss level layout $70F82 669 Sweets 1 level layout $7121F 107 Sweets secret 1 level layout $7128A 1110 Sweets 2 level layout $716E0 116 Sweets secret 2 level layout $71754 1966 Sweets 3 level layout $71F02 892 Sweets 4 level layout $7227E 148 Sweets secret 3 level layout $72312 292 Sweets 5 level layout $72436 584 Cars 2 level layout $7267E 600 Cars 1 level layout $728D6 3536 Cars 4 level layout $736A6 1336 Cars 3 level layout $73BDE 320 Cars secret 1 level layout $73D1E 1162 Cars 6 level layout $741A8 2994 Cars 5 level layout $74D5A 128 Cars secret 2 level layout $74DDA 128 Cars secret 3 level layout $74E5A 1112 X World ?? level layout $752B2 712 Christmas 1 level layout $7557A 346 Christmas 2 level layout $756D4 2600 Christmas 3 level layout $760FC 1027 Christmas 4 level layout $764FF 1791 Christmas 5 level layout $76BFE 90 Christmas secret 1 level layout $76C58 140 Cars Boss level layout $76CE4 192 Christmas secret 2.2 level layout $76DA4 198 Christmas secret 2.1 level layout $76E6A 350 Snowman boss level layout $76FC8 146 Bath secret 1 level layout $7705A 838 Bath 1 level layout $773A0 1862 Bath 2 level layout $77AE6 1448 Bath 3 level layout $7808E 548 Bath 4 level layout $782B2 792 Bath 5 level layout $785CA 212 Bath secret 2 level layout $7869E 672 Bath 7 level layout $7893E 972 Bath 6 level layout $78D0A 134 Bath secret 3 level layout $78D90 1004 Music 1 level layout $7917C 906 Music 2 level layout $79506 216 Music secret 1 level layout $795DE 1328 Music 3 level layout $79B0E 472 Music 4 level layout $79CE6 1388 Music 5 level layout $7A252 904 Music 6 level layout $7A5DA 560 X World route level layout $7A80A 2298 Big top 1 level layout $7B104 480 X World 1 level layout $7B2E4 3172 X World 2 level layout $7BF48 2444 X World 3 level layout $7C8D4 674 X world s level layout $7CB76 386 Big Top 2 level layout $7CCF8 96 Mystery level layout $7CD58 1150 Games 5 level layout $7D1D4 664 Big Top 3 level layout $7D46C 144 Big Top secret level layout $7D4FC 170 Games secret 3 level layout $7D5A6 188 Music secret 3 level layout $7D662 530 Music 8 level layout $7D874 1016 Music 7 level layout $7DC6C 162 Music secret 2 level layout $7DD0E 78 Ending level layout $7DD5C 80 Checksum block [change 7DD7C to 4E 71 to disable the block] $7DDAC 8788 Empty
Collapse Internal Data for James Pond 2: Codename: RoboCod
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