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Ultima: Exodus (NES): Difference between revisions

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(Ultima Stub article. This is a WIP, and will be changed as I recover my notes.)
(No difference)

Revision as of 02:37, 25 July 2006

Offset Value Meaning Value Type Notes 0x00 String "AB" Byte Array Required 0x01 0x02 Player Name Name Byte Array 0x03 0x04 0x05 0x06 0x07 Unknown/Padding Byte Array 0x08 0x09 0x0a 0x0b 0x0c 0x0d 0x0e 0x0f 0x10 Party Order Byte Array Actor 1 0x11 Actor 2 0x12 Actor 3 0x13 Actor 4 0x14 Unknown/Padding Byte Array 0x15 0x16 0x17 0x18 0x19 0x1a 0x1b 0x1c 0x1d 0x1e 0x1f 0x20 Horse Status Byte (Bitfield) b7=Mounted, b0=Owned 0x21 Extra Commands Byte (Lower Half Bitfield) b1=Bribe, b2=Pray 0x22 Party Position Byte Array Horizontal 0x23 Vertical 0x24 Party Area Location Byte Somewhat Dangerous 0x25 Music to Play Byte Extremely Dangerous! 0x26 Unknown/Padding Byte Array 0x26 0x28 0x29 0x30 Ship Position Byte Horizontal 0x31 Vertical 0x32 to 0xff Padding Byte Array Non-Data.