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  • 0xff3f; $D4.W <<= 6; $D4.W += $D0.W; YX = $D4.W; ??? VRAM address message (section 25, tag 6), something about the caravan (party)
    248 KB (40,541 words) - 15:46, 21 February 2024
  • * 0x01E682 - Level 6 Sword * 0x01E2C4 - Level 6 Life
    12 KB (2,178 words) - 02:42, 24 January 2024
  • | 02 || $3ed95d - $3ed962 || 6 bytes || おおがらす || Big Crow || <code>10 10 C9 32 18 AC</code | 06 || $3ed97a - $3ed97f || 6 bytes || フロッガー || Frogger || <code>5E 6D 76 DE 7D AC</code>
    30 KB (4,077 words) - 04:55, 18 April 2024
  • |18700 || 1877F || N / S & outer color for Levels 1 through 6. (see below) |18779 || || For entrance to Level 6.
    21 KB (3,100 words) - 02:42, 24 January 2024
  • 0:35B5 (r:mbc_bankswap_6) loads swappable bank 6. ...4 tile-chunk address (points to bank 2), indexed from [de+$(4ea2)] in bank 6
    12 KB (1,944 words) - 14:26, 24 January 2024
  • $00300 6 Checksum Pointer $01748 6 Palette block pointer
    18 KB (1,754 words) - 14:27, 24 January 2024
  • * <tt>0x0435F - 0x0440F (00B0)</tt> = Row 0 Column 6 * <tt>0x04C1E - 0x04CBB (009D)</tt> = Row 1 Column 6
    10 KB (1,826 words) - 19:57, 28 January 2024
  • 08042936: 7001 strb r1, [r0] ; Set Bit 6 in $02029F50 + Loaded Byte * #272 0809771E: 4019 and r1, r3 ; Remove bits 0 and 6 from r1
    899 KB (129,461 words) - 02:42, 24 January 2024
  • ...4><$08><$08><$18><$24>A0<$FF><$F8><$1D><$24>[pause]9<$23>薗<$00><$1E>薗烏<$00>6<$21><$24><$2C><$21>)<$1F>邦<$00><$1C><$24>[pause]9<$26><$24>7<$23><$24>� [start][speed]0オキノ「[speed]6おはよう。[newline]
    317 KB (13,533 words) - 21:06, 28 January 2024
  • C2/50A0: 10 EB BPL $508D (loop for all 6 enemies) (0, 2, 4, or 6 for characters. 8, 10, 12, 14, 16, or 18 for monsters.)
    127 KB (18,031 words) - 02:41, 24 January 2024
  • 05 10 Lvl 1 / 9 Lvl 2 / 8 Lvl 3 / 7 Lvl 4 / 6 Lvl 5 / 5 Lvl 6 / 4 Lvl 7 / 3 Lvl 8 06 10 Lvl 1 / 9 Lvl 2 / 8 Lvl 3 / 7 Lvl 4 / 6 Lvl 5 / 5 Lvl 6 / 4 Lvl 7 / 3 Lvl 8
    66 KB (7,604 words) - 20:55, 28 January 2024
  • :*<tt>Bit 6</tt>: Determines which ROM bank contains the <tt>[[#MetatileIndexTable Stru ::<nowiki>*</nowiki> Bit 6 of the MSB of the pointer to the <tt>[[#MetatileIndexTable Structure|Metati
    96 KB (15,065 words) - 02:41, 24 January 2024
  • [AI Command Offset += 5~6] [AI Command Offset += 6~7]
    880 KB (154,592 words) - 05:38, 19 October 2018
  • ** Bit 6 = Multitap connected in port 2 * <tt>7E04C5-7E04CA (6)</tt> = [[Crystal Beans From Dungeon Explorer:Stat Pair|Stat pairs]] for me
    20 KB (3,326 words) - 21:03, 28 January 2024
  • ...e will be discussed byte-by-byte; the same format is used for characters 2-6. * <tt>0x8E78 to 0x---- (0001)</tt> = Number of Level 6 Mage Spell casts
    20 KB (3,383 words) - 20:36, 28 January 2024
  • * if bit 6 is set, then walking left off edge ...d8 1 P1 Player Sprite Flip - stores player sprite horizontal (bit 6)
    47 KB (6,117 words) - 21:03, 28 January 2024
  • ===3:413A (set (CAD1) to 6)=== ROM3:413D CD 0E 41 call 410E ;set (CAD1) to 6
    146 KB (20,509 words) - 20:02, 10 March 2024
  • で分岐命令表の先頭アドレスを指し、offset は機能番号×6 の数値で 0~114 の範囲). jsr (FUNC_NO*6,a4)
    72 KB (2,611 words) - 02:42, 24 January 2024
  • C2/2135: 9D A1 3A STA $3AA1,X (Set bit 6 of $3AA1) C2/213B: 09 40 ORA #$40 (set bit 6 of $3204)
    117 KB (16,526 words) - 02:41, 24 January 2024
  • 9 6 MAP014.MPD Wine Guild Hall 13 6 MAP033.MPD Rodent-Ridden Chamber
    17 KB (2,334 words) - 15:01, 24 January 2024
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