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Metroid II: Return of Samus: Difference between revisions
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{{Bob | {{Bob | ||
| bobscreen= Metroid II Title. | | bobscreen= Metroid II Title.PNG | ||
| developer= Nintendo R&D1 | | developer= Nintendo R&D1 | ||
| publisher= Nintendo | | publisher= Nintendo |
Revision as of 13:19, 28 January 2024
Metroid II: Return of Samus |
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Developer: Nintendo R&D1[1] RAM map |
Metroid II: Return of Samus | |
Internal Name | METROID2 |
Region Code | U.S.A. & Europe |
Type | Grayscale Spiel |
SGB Support | No |
Cartridge Type | ROM + MBC1 + RAM + Battery |
License Code | 01 (Nintendo) |
ROM Size | 2 Mbit |
ROM Checksum | 0x581F |
SRAM Size | 64 Kbit |
Header Checksum | 0x97 |
Sub-pages
RAM map |
Utilities
M2Edit is a Metroid II editor that can edit the tile arrangements and the tiles themselves, as well as the maps of each room.
ROSE is a newer Metroid II editor with which you can modify the spawn point of Samus, edit objects, scroll data, chunk data, room transitions and save files.
Hacks
- Metroid 2 DX is a hack of Metroid II: Return of Samus that makes the game use color palettes.
- List of hacks at Metroid Construction
Miscellaneous
A debug menu exists in Metroid II: Return of Samus. It allows some game items to be obtained, and change beams, via a very simplistic menu via pausing the game (with the debug menu flagged). There's also a feature that lets you save anywhere, by pushing Select while paused. After pushing select, the game will resume, without sound. Push Start twice to return to normal. This RAM cheat can access that menu.
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Known Dumps
- Metroid II - Return of Samus (UE)