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Lagoon (SNES)/ROM map: Difference between revisions
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Keep in mind that two-byte numbers are in reverse order in the file. | Keep in mind that two-byte numbers are in reverse order in the file. | ||
File offsets: | ROM File offsets: | ||
0x00:0013 Reset Vector | 0x00:0013 Reset Vector | ||
Line 18: | Line 18: | ||
0x02:5210-6680 Text | 0x02:5210-6680 Text | ||
0x02:6790-77d0 Text | 0x02:6790-77d0 Text | ||
0x02:91f0 Monster data follows this offset | |||
0x02:946b Samson gold | |||
0x02:946d Samson exp | |||
0x02:ca81-ca82 Gold gift from Atland Mayor | |||
0x08:8000-b600 Nasir Graphics (uncompressed) | 0x08:8000-b600 Nasir Graphics (uncompressed) |
Revision as of 16:31, 5 May 2008
Keep in mind that two-byte numbers are in reverse order in the file.
ROM File offsets:
0x00:0013 Reset Vector
0x00:d05a-d05b Shortsword price (atland) 0x00:d05c-d05d Bandit armor price 0x00:d05e-d05f Iron shield price
0x01:59d9 Starting level 0x01:59ec Starting strength 0x01:59fb Starting defense 0x01:5a01-5a02 Starting gold
0x02:0200-0670 Text 0x02:0870-5010 Text 0x02:5210-6680 Text 0x02:6790-77d0 Text
0x02:91f0 Monster data follows this offset 0x02:946b Samson gold 0x02:946d Samson exp
0x02:ca81-ca82 Gold gift from Atland Mayor
0x08:8000-b600 Nasir Graphics (uncompressed) 0x08:b600-be00 Shield graphics (uncompressed)
0x0b:8e00-a800 Item graphics (uncompressed) 0x0e:e47a-e54f Logo graphic compression dictionary 0x0e:e54f Logo graphic starting byte (compressed)
0x0f:fca0-ffd0 Unused