Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Duck Hunt/RAM map: Difference between revisions
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Thundergui (talk | contribs) (Created page with "<br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Details''' |- | 0x003B || Duck # || |- | 0x003F || Duck Color ||0: Black/Green, 0: Blue/Magenta, 2: Red...") |
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Revision as of 03:20, 4 September 2017
RAM | Function | Details |
0x003B | Duck # | |
0x003F | Duck Color | 0: Black/Green, 0: Blue/Magenta, 2: Red/Black |
0x004A | Duck Direction | |
0x004A | Time Left | Starts at 125 |
0x00AA | # of Hits | Number of hitten ducks in the level |
0x00BA | Shots Lefts | |
0x00C1 | Level | |
0x00C4 | Score | |
0x0200 - 0x0263 | Duck Sprites info | Xpos, Type, Color, Y Pos, Xpos, Type, ... |
0x0403 | Background Color |