Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Castlevania II: Simon's Quest/RAM map: Difference between revisions
Jump to navigation
Jump to search
(New page: {{rammap|game=Castlevania II}} <br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Detail''' |- |0x0031 || Lives || |- |0x0048 || Hearts 00xx || |- |0x0049 || Hearts xx...) |
(No difference)
|
Revision as of 19:03, 30 October 2009
The following article is a RAM map for Castlevania II: Simon's Quest.
RAM | Function | Detail |
0x0031 | Lives | |
0x0048 | Hearts 00xx | |
0x0049 | Hearts xx00 | |
0x0080 | Energy | Initial values is 30h (hexadecimal) |
0x0083 | Time xx:00:00 | |
0x0085 | Time 00:00:xx | |
0x0086 | Time 00:xx:00 | |
0x008B | Laurels xx |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |