Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
This article has a talk page!

Castlevania (NES)/RAM map

From Data Crystal
< Castlevania (NES)
Revision as of 04:38, 20 October 2013 by Prototype (talk | contribs) (Added something I found while watching the RAM.)
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Castlevania (NES).


RAM Function Details
0x001E Title Screen timer(time until attract mode) Counts down from FF to 00.
0x0042 1's and 10's place of Time in BCD
0x0043 100's and 1000's place of Time in BCD
0x0070 Whip length Set to $00, $01, or $02.
0x0071 Number of Hearts $00 to $63(99).
0x002A Number of Lives
0x0044 Life Meter (Graphic) 2 bars = +$08, Max = $40(64)
0x0045 Life Meter (Actual) 2 bars = +$08, Max = $40(64)


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?