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- {{subpage|game=EarthBound:ROM map}} |game=EarthBound7 KB (1,045 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/ASM/Math Routines]]42 bytes (5 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/Map Data/Palette Animation Secondary Pointer/Data Table]]80 bytes (10 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/TBL]]28 bytes (3 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound Beginnings/Enemy data]]46 bytes (5 words) - 12:15, 26 January 2024
- |game=EarthBound ...emap data, tile character data, and 2 separate entries for palettes. See [[EarthBound/ASM/Decompression_Routine#CompressionFormat|Compression Format]]. For the 24 KB (670 words) - 20:15, 3 June 2024
- {{subpage|game=EarthBound:Notes}} [[Category:EarthBound]]13 KB (1,902 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound3 KB (441 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/Control Codes]]38 bytes (4 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/Map Data/Tileset Tile Arrangement Collision Pointer Tables]]83 bytes (10 words) - 02:41, 24 January 2024
- ...'' is a type of one byte value ranging from 0-3 used in [[EarthBound]]'s [[EarthBound:Enemy Configuration Table|Enemy Configuration Table]]. It describes the eff [[Category:EarthBound:Enemy data|Damage PSI weakness value]]497 bytes (64 words) - 14:57, 24 January 2024
- #REDIRECT [[EarthBound Beginnings/Teleport targets]]52 bytes (5 words) - 23:42, 1 February 2024
- {{subpage|game=EarthBound Beginnings}} EarthBound Beginnings uses one very large map containing all areas in the game. To acc3 KB (555 words) - 12:15, 17 November 2024
- 256 bytes (44 words) - 04:53, 24 December 2023
- {{TBL|game=EarthBound}} {{Internal Data|game=EarthBound}}9 KB (1,503 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:RAM map}} |game=EarthBound4 KB (622 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/Map Data/Collision Tileset Pointer Table]]65 bytes (8 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound/Primary Font Table]]43 bytes (5 words) - 02:41, 24 January 2024
- #REDIRECT [[EarthBound Beginnings/Map data]]44 bytes (5 words) - 12:15, 26 January 2024
- #REDIRECT [[EarthBound Beginnings/Battle actions]]50 bytes (5 words) - 23:42, 1 February 2024
Page text matches
- {{rommap|game=EarthBound}} * <tt>000000-0001FF (000200)</tt> = [[EarthBound:ROM Header Data|ROM Header Data]]33 KB (4,668 words) - 20:00, 16 June 2024
- {{rammap|game=EarthBound}} * <tt>000000-000001 (000002)</tt>: [[EarthBound/VRAM_DMA_Circular_Queue#AuxiliaryData|VRAM DMA Circular Queue End/Start]]13 KB (1,726 words) - 19:39, 16 June 2024
- {{subpage|game=EarthBound:ROM map}} ...chunks for map tilesets. Data for a given map tileset is found using the [[EarthBound:Map_Data:Tile_Arrangement_Pointer_Table|Tile Arrangement Pointer Table]].9 KB (1,287 words) - 02:41, 24 January 2024
- |game=EarthBound ...the block signature ("HAL Laboratory, inc.", loaded from ROM at address [[EarthBound/ROM_map#2F0791|<tt>$ef0591</tt>]]).9 KB (1,444 words) - 03:25, 12 June 2024
- {{subpage|game=EarthBound}} ...thBound:Palette_Memory#$7E445C|Animation Palette Remaining Frames]], and [[EarthBound:Palette_Memory#$7E445E|Animation Palette Number]] to WRAM.7 KB (1,180 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} ...aphics for map tilesets. Data for a given map tileset is found using the [[EarthBound:Map_Data:Tileset_Pointer_Table|Tileset Pointer Table]].8 KB (1,111 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound12 KB (2,000 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound}} Clears all controller playback and record status bit flags stored in [[EarthBound:Controller input memory#$7E007B|<tt>$7E007B</tt>]].5 KB (742 words) - 02:41, 24 January 2024
- ...for animated map tiles. Data for a given map tileset is found using the [[EarthBound/Map_Data/Tile_Animation_Characters_Pointer_Table|Map Data: Tile Animation C Portions of decompressed data are pointed to by [[EarthBound/Map_Data/Tile_Animation_Properties_Table|Tile Animation Properties]] entrie5 KB (706 words) - 15:09, 11 May 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound3 KB (425 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound4 KB (521 words) - 02:41, 24 January 2024
- |game=EarthBound ...en tileset. The entry for a given tileset is found using a lookup to the [[EarthBound:Map_Data:Tile_Animation_Properties_Pointer_Table|Tile Animation Properties6 KB (975 words) - 06:08, 11 May 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound3 KB (441 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound3 KB (446 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound3 KB (460 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:ROM map}} |game=EarthBound3 KB (456 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:Notes}} Arguments for control codes may be found listed in the [[EarthBound:Standard Arguments|Standard Argument Listing]], or in PK Hack itself.67 KB (11,551 words) - 19:48, 29 July 2025
- |game=EarthBound ...the [[EarthBound:Map_Data:Tileset_Table|Tileset Table]]) to entries in [[EarthBound/Map_Data/Compressed_Tile_Animation_Characters_Data|Compressed Tile Animatio3 KB (445 words) - 19:19, 11 May 2024
- {{subpage|game=EarthBound:ROM map}} {{subpage|game=EarthBound:RAM map}}6 KB (854 words) - 02:41, 24 January 2024
- {{subpage|game=EarthBound:RAM map}} ...ll non-zero colors in the current map palette. Computed by subroutine at [[EarthBound:ASM:Palette_Routines#$C00391|$C00391]]. Used for comparisons between map pa5 KB (829 words) - 02:41, 24 January 2024