If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Fighter's History Dynamite (Neo Geo)/RAM map
Jump to navigation
Jump to search
Main Memory
- Score Board Start = 0x100004
- Main Mode = 0x101002
- 01 Attract Mode
- 02 High Score Screen
- 03 How To Play
- 04 Obj Gen(broken)
- 05 Hitbox editor
- 06 Pattern Editor
- 07 Message Test
- 09 Dev Menu
- Round Count = 0x10100c
- Main Stage ID = 0x103464
- Fight Timer = 0x103a70
- Projectile Area = 0x1064f0
- Versus Mode Stage ID = 0x106932
Player Memory
- Player 1 Start = 0x103670
- Player 2 Start = 0x103870
- Player Memory Offsets
Char_id = 0x00 Char_id2 = 0x01 Palette = 0x03 Player State = 0x05 Player Wins = 0x06 palette ram offset = 0x20 hitbox_id = 0x22 player input buffer = 0x30 to 0xaf Player X = 0xc0 Player Y = 0xc4 Attack Active = 0xd0 Hp = 0x147 HP for Graphic = 0x148 AI Scripting Memory ; = $180 ; = $181 ; = $182 ; = $183 ; = $184 ; = $185 ; = $186 CpuAttackTimer = $187 ;Attack Timer short timer when hits 0/1 attacks ; = $188 CPUtimer2 = $189 ;Action Timer? ;counter = $18a Cputimer3 = $18b previousatk = $18c opponentaction = $18e