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EarthBound/ASM/SNES PPU Setup Routines

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< EarthBound
Revision as of 01:43, 6 June 2024 by Esorth (talk | contribs) (Create stub)
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SNES PPU Setup Routines
Game EarthBound
Start Address 0x008F79
End Address 0x009099
Total Length 289 bytes (0x0121)
Back to the ROM map

$C08D79-$C08D91: Set SNES Background Mode

$C08D92-$C08D9D: Set Up Object (Sprite) VRAM

$C08D9E-$C08DDD: Set Up Background Layer 1 VRAM

$C08DDE-$C08E1B: Set Up Background Layer 2 VRAM

$C08E1C-$C08E5B: Set Up Background Layer 3 VRAM

$C08E5C-$C08E99: Set Up Background Layer 4 VRAM

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?