EarthBound/Gas Station Screen Graphics Data

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Revision as of 15:22, 3 June 2024 by Esorth (talk | contribs) (→‎Subentries: Identify decompressed lengths)
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Gas Station Screen Graphics Data
Game EarthBound
Start Address 0x2157D3
End Address 0x21ACDE
Total Length 21772 bytes (0x550c)
Back to the ROM map

Compressed raw graphics data for the game intro gas station screen.

Subentries

Address End Address Description Compressed length Decompressed length
0x2157d3 0x215d32 Tilemap Data 1376 bytes (0x0560) 2048 bytes (0x0800)
0x215d33 0x21abb6 Tile Character Data 20100 bytes (0x4e84) 49153 bytes (0xc001)
0x21abb7 0x21ac5c Palettes 1 166 bytes (0x00a6) 512 bytes (0x0200)
0x21ac5d 0x21acde Palettes 2 130 bytes (0x0082) 512 bytes (0x0200)

Format

Contains 4 individually compressed subentries for tilemap data, tile character data, and 2 separate entries for palettes. See Compression Format. For the 2 palettes entries, Palettes 1 is the initial palettes used on load of the screen, and Palettes 2 is an alternate set of palettes used during the flashing animation.

Decompressed Format

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?