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EarthBound/Logo Screen Graphics Data
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Logo Screen Graphics Data | |
Game | EarthBound |
Start Address | 0x2150C1 |
End Address | 0x2157D2 |
Total Length | 1810 bytes (0x0712) |
Back to the ROM map |
Compressed raw graphics data for the 3 game intro company logo screens.
Logos
"APE" Logo
Address | Subentry | Compressed length | Decompressed length |
---|---|---|---|
0x2150c1 | Tilemap Data | 105 bytes (0x69) | |
0x21512a | Tile Character Data | 518 bytes (0x0206) | |
0x215330 | Palettes | 68 bytes (0x44) |
"Halken" Logo
Address | Subentry | Compressed length | Decompressed length |
---|---|---|---|
0x215374 | Tilemap Data | 116 bytes (0x74) | |
0x2153e8 | Tile Character Data | 464 bytes (0x01d0) | |
0x2155b8 | Palettes | 157 bytes (0x9d) |
"Nintendo" Logo
Address | Subentry | Compressed length | Decompressed length |
---|---|---|---|
0x215655 | Tilemap Data | 73 bytes (0x49) | |
0x21569e | Tile Character Data | 241 bytes (0xf1) | |
0x21578f | Palettes | 68 bytes (0x44) |
Format
Decompressed Format
Tilemap Data
Tile Character Data
Palettes
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |