EarthBound/Logo Screen Graphics Data

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< EarthBound
Revision as of 14:57, 26 May 2024 by Esorth (talk | contribs) (→‎Entries: Start organizing data)
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This is a sub-page of EarthBound.

Compressed raw graphics data for the 3 game intro company logo screens.

Logos

"APE" Logo Graphics Data
Game EarthBound
Start Address 0x2150c1
End Address 0x215373
Total Length 691 bytes (0x02b3)
Back to the ROM map
Address Subentry Compressed length Decompressed length
0x2150c1 Tilemap Data 105 bytes (0x69)
0x21512a Tile Character Data 518 bytes (0x0206)
0x215330 Palettes 68 bytes (0x44)

"Halken" Logo Graphics Data
Game EarthBound
Start Address 0x215374
End Address 0x215654
Total Length bytes (0x)
Back to the ROM map
Address Subentry Compressed length Decompressed length
0x215374 Tilemap Data bytes (0x)
0x2153e8 Tile Character Data bytes (0x)
0x2155b8 Palettes bytes (0x)

"Nintendo" Logo Tilemap Data

215655-21569d

"Nintendo" Logo Tile Character Data

21569e-21578e

"Nintendo" Logo Palettes

21578f-2157d2

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?