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Pac-Man 2: The New Adventures (SNES)/RAM map
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The following article is a RAM map for Pac-Man 2: The New Adventures (SNES).
Pac-Man/Ms. Pac-Man
Address Size Description ------ ---- ----------- 7E0910 1 Amount of dots remaining in level 7E0A00 2 Pac-Man/Ms. Pac-Man X position 7E0A02 2 Pac-Man/Ms. Pac-Man Y position 7E0A04 1 Pac-Man/Ms. Pac-Man direction 7E0A20 1 Ghost direction (Blinky) 7E0A21 1 Ghost eye graphics set (Blinky, always 00) 7E0A22 1 Ghost direction (Pinky) 7E0A23 1 Ghost eye graphics set (Pinky, always 00) 7E0A24 1 Ghost direction (Inky) 7E0A25 1 Ghost eye graphics set (Inky, always 00) 7E0A26 1 Ghost direction (Clyde) 7E0A27 1 Ghost eye graphics set (Clyde, always 00) 7E0A28 2 Blue ghost timer (Blinky) 7E0A2A 2 Blue ghost timer (Pinky) 7E0A2C 2 Blue ghost timer (Inky) 7E0A2E 2 Blue ghost timer (Clyde) 7E0A50 1 Pac-Man/Ms. Pac-Man stored direction (when pressing a direction up against a wall you can't move through, it'll "store" the movement for the next avaliable open space) 7E0A52 1 Pac-Man/Ms. Pac-Man not moving flag
Internal Data for Pac-Man 2: The New Adventures (SNES)
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