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Strike Witches: Silver Wing
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Strike Witches: Silver Wing |
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Developer: Gulti ROM map Text table Notes Tutorials |
Sub-pages
Strike Witches: Silver Wing | |
Mapper Name | XGD2 |
ROM map |
Text table |
Notes |
Tutorials |
Textures
DDS files are used for almost every image in the game, including sprites. Most appear to use DXT1 format.
Miscellaneous
GGXArchive Packed Files
Most of the game's files appear to be archives created with "GGXArchiver v1.00". These can contain various types of files, including but not limited to models, textures and text.
Entry | Format |
---|---|
Magic | "GGXArchiver1.00" + 0x00 |
Unknown (number of files? more info?) | 16-bytes, ex: 0x02 0x00 0x00 0x00 0x02 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 (/media/data/sc_logo.bin) |
File List | 32-bytes per file, relative path to file, directories supported |
Unknown data | Size seems to scale with number of files in archive |
File Data | The actual data for each of the archived files. Appears to be have some endian weirdness, reversed every 32-bits? (Xenon is 32-bit BE, makes sense?) |
Text Format
Mostly found in /media/data/sc_scenario.bin, uses non-standard formatting
- Hiragana, Katakana and Kanji encoded using UTF-16
- Some special characters (ex: newline) are encoded with 8-bits, unclear how exactly these work
- Numbers (possibly other Latin characters?) are encoded with 16-bits. Their value is 0xFF followed by their UTF-8 value - 0x20 (ex: "1939" is 0xFF 0x11 0xFF 0x19 0xFF 0x13 0xFF 0x19)
Categories:
- Pages missing developer references
- Games developed by Gulti
- Pages missing publisher references
- Games published by CyberFront
- Xbox 360 games
- PlayStation Portable games
- Pages missing date references
- Games released in 2010
- Games released in July
- Games released on July 29
- Games released in 2012
- Games released in June
- Games released on June 28
- Pages without TCRF links