Ultima VI: The False Prophet

From Data Crystal
Revision as of 02:55, 29 January 2024 by Hawk (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Title Screen

Ultima VI: The False Prophet

Developer: Origin Systems
Publisher: Pony Canyon
Platform: SNES
Released in JP: 1992
Released in US: 1994


ROMIcon.png ROM map
RAMIcon.png RAM map
NotesIcon.png Notes
Ultima VI: The False Prophet
Name ULTIMA 6
Company Pony Canyon (Japan)/FCI (US)
Header None
Bank LoROM
Interleaved No
SRAM 8 KiB
Type Normal + Batt
ROM 1 MiB
Country USA
Video NTSC
ROM Speed 200ns (SlowROM)
Revision 1.0
Checksum Good 0x50DB
CRC32 9277C9F7

Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map
Miscellaneous tidbits that are interesting enough to point out here.
Notes

Utilities

Hacks

Miscellaneous

  • The SNES Graphics Format A good explanation of how graphics are stored. Most graphics are stored uncompressed and can be browsed with bsnes-plus's Tile Viewer in "Cartridge ROM" mode.
  • Nuvie an open-source engine to run the PC version of Ultima VI. Although some aspects differ, a lot of the code and resources were shared between the PC and SNES version, so Nuvie's source code may give some insight.

Known Dumps

  • Ultima - The False Prophet (USA)

External links

  • No external links yet.