Pac-Man (NES, Famicom Disk System)/ROM map

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< Pac-Man (NES, Famicom Disk System)
Revision as of 22:46, 16 April 2006 by Ice Ranger (talk | contribs) (Added point values and a few graphic pointers, and a few misc. locations)
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Chip tiny.png The following article is a ROM map for Pac-Man (NES, Famicom Disk System).

0x000399 - 0x0003AD - Text for 1UP Hi-Score and 2UP on Title Screen


0x000A5B - Number of lives to begin game


0x000BC8 - Beginning Y location for Pac-Man

0x000BCC - Beginning X location for Pac-Man


0x000F08 - Number of pellets to complete level

0x000F0E - Last level before repeating boards


0x00133B - Graphic for points of 1st ghost eaten

0x00133C - Graphic for points of 2nd ghost eaten

0x00133D - Graphic for points of 3rd ghost eaten

0x00133E - Graphic for points of 4th ghost eaten

0x00133F - Graphic for points of Cherry

0x001340 - Graphic for points of Strawberry

0x001341 - Graphic for points of Orange

0x001342 - Graphic for points of Apple

0x001343 - Graphic for points of Grapes

0x001344 - Graphic for points of Crown

0x001345 - Graphic for points of Bell

0x001346 - Graphic for points of Key

0x001347 - Number of points 1st ghost eaten is worth (part 1)

0x001348 - Number of points 2nd ghost eaten is worth (part 1)

0x001349 - Number of points 3rd ghost eaten is worth (part 1)

0x00134A - Number of points 4th ghost eaten is worth (part 1)

0x00134B - Number of points 1st ghost eaten is worth (part 2)

0x00134C - Number of points 2nd ghost eaten is worth (part 2)

0x00134D - Number of points 3rd ghost eaten is worth (part 2)

0x00134E - Number of points 4th ghost eaten is worth (part 2)

0x00134F - Number of points Cherry is worth (part 1)

0x001350 - Number of points Strawberry is worth (part 1)

0x001351 - Number of points Orange is worth (part 1)

0x001352 - Number of points Apple is worth (part 1)

0x001353 - Number of points Grapes are worth (part 1)

0x001354 - Number of points Crown is worth (part 1)

0x001355 - Number of points Bell is worth (part 1)

0x001356 - Number of points Key is worth (part 1)

0x001357 - Number of points Cherry is worth (part 2)

0x001358 - Number of points Strawberry is worth (part 2)

0x001359 - Number of points Orange is worth (part 2)

0x00135A -Number of points Apple is worth (part 2)

0x00135B - Number of points Grapes are worth (part 2)

0x00135C - Number of points Crown is worth (part 2)

0x00135D - Number of points Bell is worth (part 2)

0x00135E - Number of points Key is worth (part 2)


0x00194E - Number of pellets needed to speed up ambience sound once

0x001953 - Number of pellets needed to speed up ambience sound again


0x001FFE - X location for fruit/bonus to appear

0x002002 - Y location for fruit/bonus to appear


0x002015 - Number of points a pellet is worth


0x002017 - Number of points a power pellet is worth


0x00202A - Graphic for Cherry

0x00202B - Graphic for Strawberry

0x00202C - Graphic for Orange

0x00202D - Graphic for Apple

0x00202E - Graphic for Grapes

0x00202F - Graphic for Crown

0x002030 - Graphic for Bell

0x002031 - Graphic for Key


0x00250E - 0x002515 - Text for Hi-Score during gameplay