BS Zelda no Densetsu/RAM map

From Data Crystal
< BS Zelda no Densetsu
Revision as of 05:30, 27 January 2024 by FCC (talk | contribs) (FCC moved page BS The Legend of Zelda/RAM map to BS Zelda no Densetsu/RAM map)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for BS Zelda no Densetsu.

Table

All addresses and data are in HEX form.

RAM Information
6DDC Health
7421 Boomerang

00=none, 01=normal, 02=blue, FF=red (red still depends on minute between 45 and 55)

7422 Bomb Count
7423 Arrow

00=none, 01=wooden, 02=silver

7424 Candle

00=none, 01=blue, 02=red

7425 Whistle

00=none, 01=enabled

7426 Food

00=none, 01=enabled

7427 Medicine

00=none, 01=blue, 02=red

7428 Magic Rod

00=none, 01=enabled

7429 Raft

00=none, 01=enabled

742A Book of Magic

00=none, 01=enabled

742B Ring

00=none, 01=blue, 02=red

742C Ladder

00=none, 01=enabled

742E Power Bracelet

00=none, 01=enabled

742F Old Lady Letter

00=none, 01=enabled

7430 Dungeon Compass bitfield

bit 7 (MSB) = level 1 ... bit 0 = level 8

7432 Dungeon Map bitfield

bit 7 (MSB) = level 1 ... bit 0 = level 8

7436 Rupee LSB
7437 Rupee MSB
7438 Key Count
7439 Triforce Piece bitfield

bit 0 (LSB) = piece 8 ... bit 7 = piece 1

743A Sword

00=none, 01=wooden, 02=white, 03=magic

743C Bow

00=none, 01=enabled