Shadowgate (NES)/ROM map

From Data Crystal
< Shadowgate (NES)
Revision as of 02:42, 24 January 2024 by Xkeeper (talk | contribs) (Xkeeper moved page Shadowgate:ROM map to Shadowgate/ROM map: normalize subpages and titles)
Jump to navigation Jump to search

Chip tiny.png The following article is a ROM map for Shadowgate (NES).

Empty space

  • $6D20 - $6FFF (PRG 01, offset $2D20, 736 bytes)
  • $7B50 - $7FFF (PRG 01, offset $3B50, 1200 bytes)
  • $B190 - $B4FF (PRG 02, offset $3190, 880 bytes)
  • $FF30 - $FFFF (PRG 03, offset $3F30, 208 bytes)
  • $12D80 - $12FFF (PRG 04, offset $2D80, 640 bytes)
  • $15A20 - $15FFF (PRG 05, offset $1A20, 1504 bytes)
  • $17BA0 - $17FFF (PRG 05, offset $3BA0, 1120 bytes)
  • $1BC50 - $1BDFF (PRG 06, offset $3C50, 432 bytes)
  • $1BE20 - $1BFFF (PRG 06, offset $3E20, 480 bytes)
  • $1E1A0 - $1E5FF (PRG 07, offset $21A0, 1120 bytes)
  • $1E730 - $1E7FF (PRG 07, offset $2730, 208 bytes)

Lookup Tables

  • $1A9BE - $1A9D5: Command buttons
  • $1A92E - 1A93B: Inventory markers