Super Street Fighter II: The New Challengers (Genesis)/RAM map

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Work in Progress

Main System Memory Locations

This is a map of 68k memory as used by the main gameplay engine.

RAM offset Size Description
0xFFFCE4 Word Random value (used by the random number generator at 0x5AA)
0xFFFCE6 Byte Difficulty, from 0 (easiest) to 7 (hardest)
0xFFFCE7 Byte Free Time : limit time if 0, no limit if 0xFF
0xFFFD04 6 Player 1 keys, in the order LP, MP, HP, LK, MK, HK

Values are :

  • 4 : button B
  • 5 : button A
  • 6 : button C
  • 8 : button X
  • 9 : button Y
  • 10 : button Z