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The Legend of Zelda: Oracle of Seasons/RAM map
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NOTE: All values in Tables are Hexadecimal unless noted otherwise.
The following article is a RAM map for The Legend of Zelda: Oracle of Seasons.
Bank 0 (C000 - CFFF)
TBD
RAM | Size | Purpose |
---|---|---|
C5C0 - C5FF | Unappraised rings carried | |
C602 - C606 | Player name | |
C616 - C61D | Rings owned | |
C61E - C61F | 2 Bytes | Deaths |
C622 - C625 | 4 Bytes | Time passed since start of game |
C63A | 1 Byte | Current level bank |
C63B | 1 Byte | Current Overworld Screen |
Enemies killed since...
RAM | Size | Purpose |
---|---|---|
C63E | 1 Byte | Enemies killed since last Maple encounter |
C64C | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C64D | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C64E | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C64F | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C650 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C651 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C652 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C653 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C654 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C655 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C656 | 1 Byte | Enemies killed since Gasha Seed planted at K7 |
C657 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C658 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C659 | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C65A | 1 Byte | Enemies killed since Gasha Seed planted at ?? |
C65B | 1 Byte | Enemies killed since Gasha Seed planted at M9 |
Mysterious Counter
Action | Incrementation |
---|---|
Great Fairy Heal | 0x40 |
Bomb a Wall | 0x32 |
Collect a Fairy | 0x18 |
Screen Transition (excluding entering and exiting structures) | 0x05 |
Collecting a Heart | 0x04 |
Slaying an Enemy | 0x03 |
Items/Collectables
RAM | Size | Purpose |
---|---|---|
C680 - C691 | Items | |
C6A2 | 1 Byte | Current Hearts |
C6A3 | 1 Byte | Max Hearts |
C6A5 - C6A6 | 2 Bytes | Rupees |
C6A7 - C6A8 | 2 Bytes | Ore Chunks |
C6A9 | 1 Byte | Shield level |
C6AA | 1 Byte | Current Bombs |
C6AC | 1 Byte | Sword level |
C6B1 | 1 Byte | Boomerang level |
C6B3 | 1 Byte | Slingshot level |
C6B4 | 1 Byte | Roc's feather level |
C6B5 | 1 Byte | Ember Seeds |
C6B6 | 1 Byte | Scent Seeds |
C6B7 | 1 Byte | Pegasus Seeds |
C6B8 | 1 Byte | Gale Seeds |
C6B9 | 1 Byte | Mystery Seeds |
C6BA | 1 Byte | Gasha Seeds |
C6BB | 1 Byte | Essences |
C6C6 | 1 Byte | Ring Box level |
TBD
RAM | Size | Purpose |
---|---|---|
C700 - C7FF | Overworld Screen Flags (used to track events and map exploration) | |
CC30 | 1 Byte | Enemies left on screen |
CE00 - CEAF | Current Screen Collision Data (dynamically generated from the screen tile data. this space is also used as a temporary store for compressed level data read from ROM) | |
CF00 - CFAF | Current Screen Tile Data |
Undocumented
RAM | Size |
---|---|
C600 - C601 | 2 Bytes |
C607 - C615 | 15 Bytes |
C620 - C621 | 2 Bytes |
C626 - C639 | 20 Bytes |
C63C - C63D | 2 Bytes |
C63F - C64B | 13 Bytes |
C65E - C67F | 34 Bytes |
C692 - C6A1 | 16 Bytes |
C6A4 | 1 Byte |
C6AB | 1 Byte |
C6AD - C6B0 | 4 Bytes |
C6B2 | 1 Byte |
C6BC - C6C5 | 10 Bytes |
C6C7 - C6FF | 57 Bytes |
C800 - CC2F | 1072 Bytes |
CC31 - CDFF | 463 Bytes |
CEB0 - CEFF | 80 Bytes |
CFB0 - CFFF | 80 Bytes |