Popeye (NES)/RAM map

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< Popeye (NES)
Revision as of 21:59, 18 April 2023 by Brkmnly (talk | contribs) (ive been looking into NES Popeye memory so thought i would update.)
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Chip tiny.png The following article is a RAM map for Popeye (NES).

RAM Function Details
0X006C Lives
0X0408 Stage
0X06FF Control Generally; This is set to 0 when the Player has control of Popeye, and is set to 1 during the main menu, cutscenes, and loading screens.