Pokémon Race mini/Data structures

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< Pokémon Race mini
Revision as of 05:14, 27 June 2020 by YasaSheep (talk | contribs) (Created page with "Addresses and sizes are in hex. == Map metadata == * <tt>00-02 (03)</tt> = tileset base * <tt>03-05 (03)</tt> = tilemap base * <tt>06 (01)</tt> = width * <tt>07 (01)</t...")
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Addresses and sizes are in hex.

Map metadata

  • 00-02 (03) = tileset base
  • 03-05 (03) = tilemap base
  • 06 (01) = width
  • 07 (01) = height (extending downward)
  • 08 (01) = unknown
  • 09 (01) = goal x position (crossing from any y counts as a lap)
  • 0a (01) = starting y offset for all players (and hoppip), in pixels
  • 0b (01) = unknown
  • 0c-0e (03) = sprite set base
  • 0f-11 (03) = preview tileset base
  • 12-14 (03) = preview tilemap base
  • 15 (01) = preview map width
  • 16 (01) = preview map height