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Championship Bowling (NES)/ROM map
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The following article is a RAM map for Championship Bowling (NES).
Page 00 ($8000-$BFFF)
Function 00:88FF
Checks for collisions between the ball & pins; sets carry flag if true.
Parameters
- X - Pin number (0x00 = Pin 1, and so on)
Function 00:89DE
Checks for object collision; sets carry flag if true.
Parameters
- $80/$82 - x-positions of objects
- $81/$83 - y-positions of objects
- $84 - x-difference threshold ([hitbox width-1]/2)
- $85 - y-difference threshold ([hitbox height-1]/2)