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EarthBound/Dialog Window Attributes Table
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Dialog Window Attributes Table | |
Game | EarthBound |
Start Address | 0x3E450 |
End Address | 0x3E5F7 |
# of Entries | 53 |
Entry Length | 8 (0x8) |
Total Length | 424 bytes (0x1A8) |
Back to the ROM map |
The Dialog Window Attributes Table stores the coordinates and dimensions which each dialog window will use in EarthBound. The coordinates and dimensions of dialog windows in this table are stored in units of 8 PPU. It is important to note that the size of the screen in pixels is 256x224 (or 32x28, in units of 8 PPU), because the dialog window should not extend past the boundary of the screen.
Format
X Coordinate
- Length: 2 bytes (0x2)
- Offset within entry: 0x0-0x1
- Range of values: 0-32 (0x0-0x20)
Horizontal position of the dialog window's upper-left corner.
Y Coordinate
- Length: 2 bytes (0x2)
- Offset within entry: 0x2-0x3
- Range of values: 0-28 (0x0-0x1C)
Vertical position of the dialog window's upper-left corner.
Width
- Length: 2 bytes (0x2)
- Offset within entry: 0x4-0x5
- Range of values: 0-32 (0x0-0x20)
Number of units to extend the dialog box to the right.
Height
- Length: 2 bytes (0x2)
- Offset within entry: 0x6-0x7
- Range of values: 0-28 (0x0-0x1C)
Number of units to extend the dialog box downwards.
See Also
- Text Window Graphics
- Flavored Text Window Graphics
- Text Window Properties Table
- Text Window Flavor Palettes
External Links
- Dialog Window Attributes Table doc (basis for this doc)
- Standard Argument Listing (includes descriptions of all default dialog window types)