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Metroid/ROM map
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BRINSTAR OBJECT /DOOR /ENEMY DATA
Notes: All data below is valid assuming that pointer tables to Brinstar rooms remain unchanged.
- (6451-6463) = BRINSTAR Room 00 Object /Door /Enemy Data
- (6464-646B) = BRINSTAR Room 01 Object /Door /Enemy Data
- (646C-648F) = BRINSTAR Room 02 Object /Door /Enemy Data
- (6490-64CA) = BRINSTAR Room 03 Object /Door /Enemy Data
- (64CB-64FC) = BRINSTAR Room 04 Object /Door /Enemy Data
- (64FD-6533) = BRINSTAR Room 05 Object /Door /Enemy Data
- (6534-6569) = BRINSTAR Room 06 Object /Door /Enemy Data
- (656A-6596) = BRINSTAR Room 07 Object /Door /Enemy Data
- (6597-65C8) = BRINSTAR Room 08 Object /Door /Enemy Data
- (65C9-65EC) = BRINSTAR Room 09 Object /Door /Enemy Data
- (65ED-6624) = BRINSTAR Room 0A Object /Door /Enemy Data
- (6625-6644) = BRINSTAR Room 0B Object /Door /Enemy Data
- (6645-6670) = BRINSTAR Room 0C Object /Door /Enemy Data
- (6671-669C) = BRINSTAR Room 0D Object /Door /Enemy Data
- (669D-66C0) = BRINSTAR Room 0E Object /Door /Enemy Data
- (66C1-66EA) = BRINSTAR Room 0F Object /Door /Enemy Data
- (66EB-6724) = BRINSTAR Room 10 Object /Door /Enemy Data
- (6725-674B) = BRINSTAR Room 11 Object /Door /Enemy Data
- (674C-6777) = BRINSTAR Room 12 Object /Door /Enemy Data
- (6778-679A) = BRINSTAR Room 13 Object /Door /Enemy Data
- (679B-67B2) = BRINSTAR Room 14 Object /Door /Enemy Data
- (67B3-67DF) = BRINSTAR Room 15 Object /Door /Enemy Data
- (67E0-6800) = BRINSTAR Room 16 Object /Door /Enemy Data
- (6801-682A) = BRINSTAR Room 17 Object /Door /Enemy Data
- (682B-686A) = BRINSTAR Room 18 Object /Door /Enemy Data
- (686B-689A) = BRINSTAR Room 19 Object /Door /Enemy Data
- (689B-68C0) = BRINSTAR Room 1A Object /Door /Enemy Data
- (68C1-68F6) = BRINSTAR Room 1B Object /Door /Enemy Data
- (68F7-691F) = BRINSTAR Room 1C Object /Door /Enemy Data
- (6920-693A) = BRINSTAR Room 1D Object /Door /Enemy Data
- (693B-697A) = BRINSTAR Room 1E Object /Door /Enemy Data
- (697B-69A6) = BRINSTAR Room 1F Object /Door /Enemy Data
- (69A7-69D5) = BRINSTAR Room 20 Object /Door /Enemy Data
- (69D6-6A05) = BRINSTAR Room 21 Object /Door /Enemy Data
- (6A06-6A2F) = BRINSTAR Room 22 Object /Door /Enemy Data
- (6A30-6A65) = BRINSTAR Room 23 Object /Door /Enemy Data
- (6A66-6AB3) = BRINSTAR Room 24 Object /Door /Enemy Data
- (6AB4-6AF5) = BRINSTAR Room 25 Object /Door /Enemy Data
- (6AF6-6B28) = BRINSTAR Room 26 Object /Door /Enemy Data
- (6B29-6B57) = BRINSTAR Room 27 Object /Door /Enemy Data
- (6B58-6B80) = BRINSTAR Room 28 Object /Door /Enemy Data
- (6B81-6BA1) = BRINSTAR Room 29 Object /Door /Enemy Data
- (6BA2-6BCE) = BRINSTAR Room 2A Object /Door /Enemy Data
- (6BCF-6C33) = BRINSTAR Room 2B Object /Door /Enemy Data
- (6C34-6C5C) = BRINSTAR Room 2C Object /Door /Enemy Data
- (6C5D-6C79) = BRINSTAR Room 2D Object /Door /Enemy Data
- (6C7A-6C93) = BRINSTAR Room 2E Object /Door /Enemy Data
NORFAIR OBJECT /DOOR /ENEMY DATA
Notes: All data below is valid assuming that pointer tables to Norfair rooms remain unchanged.
- (A3BB-A3CD) = NORFAIR Room 00 Object /Door /Enemy Data
- (A3CE-A3D5) = NORFAIR Room 01 Object /Door /Enemy Data
- (A3D6-A407) = NORFAIR Room 02 Object /Door /Enemy Data
- (A408-A43E) = NORFAIR Room 03 Object /Door /Enemy Data
- (A43F-A482) = NORFAIR Room 04 Object /Door /Enemy Data
- (A483-A4BA) = NORFAIR Room 05 Object /Door /Enemy Data
- (A4BB-A504) = NORFAIR Room 06 Object /Door /Enemy Data
- (A505-A536) = NORFAIR Room 07 Object /Door /Enemy Data
- (A537-A56E) = NORFAIR Room 08 Object /Door /Enemy Data
- (A56F-A5A7) = NORFAIR Room 09 Object /Door /Enemy Data
- (A5A8-A5E8) = NORFAIR Room 0A Object /Door /Enemy Data
- (A5E9-A626) = NORFAIR Room 0B Object /Door /Enemy Data
- (A627-A64D) = NORFAIR Room 0C Object /Door /Enemy Data
- (A64E-A687) = NORFAIR Room 0D Object /Door /Enemy Data
- (A688-A6B9) = NORFAIR Room 0E Object /Door /Enemy Data
- (A6BA-A6EE) = NORFAIR Room 0F Object /Door /Enemy Data
- (A6EF-A71D) = NORFAIR Room 10 Object /Door /Enemy Data
- (A71E-A758) = NORFAIR Room 11 Object /Door /Enemy Data
- (A759-A78D) = NORFAIR Room 12 Object /Door /Enemy Data
- (A78E-A7C2) = NORFAIR Room 13 Object /Door /Enemy Data
- (A7C3-A7F5) = NORFAIR Room 14 Object /Door /Enemy Data
- (A7F6-A83A) = NORFAIR Room 15 Object /Door /Enemy Data
- (A83B-A861) = NORFAIR Room 16 Object /Door /Enemy Data
- (A862-A88E) = NORFAIR Room 17 Object /Door /Enemy Data
- (A88F-A8C1) = NORFAIR Room 18 Object /Door /Enemy Data
- (A8C2-A8EB) = NORFAIR Room 19 Object /Door /Enemy Data
- (A8EC-A918) = NORFAIR Room 1A Object /Door /Enemy Data
- (A919-A956) = NORFAIR Room 1B Object /Door /Enemy Data
- (A957-A988) = NORFAIR Room 1C Object /Door /Enemy Data
- (A989-A9BA) = NORFAIR Room 1D Object /Door /Enemy Data
- (A9BB-A9E4) = NORFAIR Room 1E Object /Door /Enemy Data
- (A9E5-AA0E) = NORFAIR Room 1F Object /Door /Enemy Data
- (AA0F-AA3F) = NORFAIR Room 20 Object /Door /Enemy Data
- (AA40-AA7E) = NORFAIR Room 21 Object /Door /Enemy Data
- (AA7F-AAB6) = NORFAIR Room 22 Object /Door /Enemy Data
- (AAB7-AAE3) = NORFAIR Room 23 Object /Door /Enemy Data
- (AAE4-AB0F) = NORFAIR Room 24 Object /Door /Enemy Data
- (AB10-AB43) = NORFAIR Room 25 Object /Door /Enemy Data
- (AB44-AB7F) = NORFAIR Room 26 Object /Door /Enemy Data
- (AB80-ABB4) = NORFAIR Room 27 Object /Door /Enemy Data
- (ABB5-ABDF) = NORFAIR Room 28 Object /Door /Enemy Data
- (ABEA-AC0F) = NORFAIR Room 29 Object /Door /Enemy Data
- (AC10-AC51) = NORFAIR Room 2A Object /Door /Enemy Data
- (AC52-AC81) = NORFAIR Room 2B Object /Door /Enemy Data
- (AC82-ACA8) = NORFAIR Room 2C Object /Door /Enemy Data
- (ACA9-ACC8) = NORFAIR Room 2D Object /Door /Enemy Data